I am currently encountering an issue with Volumetric light in D5 render. while the effect is displaying correctly within the D5 screen, it is not appearing in the final rendered image output.
i have checked the settings and adjusted various parameters but the problem persists. attached the image for your reference.
Could you please assist in resolving this issue?
thank you.
I apologize for any inconvenience caused. Which version of D5 are you currently using? Is this issue only occurring with a specific file, or is it happening with all your files? Our team is actively working to resolve this known issue. In the meantime, I recommend using post-processing on your output to achieve that effect. You can also take a screenshot of the effect and adjust it using any post-processing tool or software. You may also check the updated user manual
Thank you for extending your patience and understanding to D5 Render.
Thank you for reaching out. To set this up, please go to Environment β Weather β Fog β enable Volume Light, then add the Tyndall effect in the particle assets library. You can adjust the number of light beams as you like. See the photos below:
I hope you are doing well. I want to share with you about our Volumetric lighting (Tyndall effect) particle in our assets library. Please see the attached photos below, for preview vs. render output: