Release notes of D5 Render

Version 2.9.1

Release date 2024/11/15

New and Improvements

  • Compatibility with old mouse cursor mode in Preferrence settings
  • Compatibility with old atmospheric perspective mode in Preferrence settings
  • Disabled FPS Booster for Complex Geometry for rendering outputs
  • Optimized downloaded asset icon

Fixes

  • Inability to use some shortcuts on keyboards with AZERTY and QWERTZ layouts
  • Lag when moving objects using gizmo after long-time operation
  • Camera lag when activating the Fly mode for advanced cameras
  • Inability to reflect material UV changes in real time on livesync models
  • Blurry textures of livesync models in specific scenes
  • Viewport stuck when deleting models in SketchUp after suspending live sync
  • Unwanted resetting of adjusted base color map after using AI Make Seamless
  • Loading of Studio presets stuck at 100%
  • Inability to save presets to Studio when certain assets can’t be found in the corresponding file path
  • Incorrect phasing animation visibility effects
  • Incorrect selection logic when adding models by group for phasing animation
  • Incoherent model size change when scaled with the shortcut key “C” before placing down

Version 2.9

Release date 2024/10/26

Detailed introduction of new features

New

  1. Terrain
  2. Phasing Animation
  3. Post-Ai
  4. Random Placement
  5. Asset Info Page
  6. FPS Booster for Complex Geometry
  7. Added Voxel Style to ‘Text to 3D’

Optimizations

  1. Optimized Orbit View Control
  2. Optimized Asset Update Reminder
  3. Optimized Scatter Parameter Controllers
  4. Optimized Memory Usage and Loading Speed
  5. Scalable User Interface of Video Mode
  6. Hide/show Controller for Light Range Indicators
  7. Optimized Operation for the Object List
  8. Customizable Shortcuts for Stage Light and Projector
  9. Shortcuts for 3Dconnexion SpaceMouse
  10. Auto Language Adaptation according to the System Preferrence

Workflow

  1. Rhino Group Export and One-time Update
  2. Supports Blender 4.2 Version, Camera Animation, and Geometry Nodes in D5 Sync for Blender

Assets

  1. ElderlyChildren Character Models
  2. Indoor and Outdoor Materials

D5 for Teams

  1. Supports transforming videos into 3D Gaussian Splatting files on D5 Showreel
  2. Supports connecting the team asset library with Dropbox to store .d5a, .skp, .fbx, .3dm, and .abc files

Fixes

  1. Loss of Tyndall effect in rendered images
  2. Slow loading of scenes with many texture maps
  3. Inability to set keyframes after disabling the Visibility toggle
  4. Loss of parameters in the Scatter control panel
  5. Inability to reset the adjusted cluster density
  6. Vehicle models stuck at path nodes
  7. Uncleared models from the previous selection when creating a new path
  8. Camera lag when rotating with right mouse button in Path editing mode
  9. Invisibility of light source icons after switching off light sources in the video mode
  10. Dark shadows of grass material following the camera movement in rendered videos
  11. UV Randomizer for water materials from asset library not working unless turned off and then on again
  12. Inability to show local assets with “%” in their names
  13. Inability to recognize external compatible graphics card in benchmark test
  14. Inability to disable the orthographic view buttons when activating the camera of current scene
  15. Inability to expand collapsed layer and object lists on 4K screen
  16. Camera offset in two-point perspectives after sync from SU to D5
  17. Requirement of admin permission when launching D5 after it has been installed for all users
  18. Display issues of the Welcome page when D5 is launched for the first time by a new Windows account after D5 has been installed for all users
  19. Black screen when Rainbow Flare is enabled for HDRI in certain scenes
  20. Seams and misalignment in rendered 16K panoramas of certain scenes
  21. Crash after enabling SR to batch render panoramas for certain scenes

Version 2.8

Release date 2024/7/3

Detailed introduction of new features

New and Improvements

AI

  • AI Enhancer (beta)
  • Added Sculpture and PBR Styles to ‘Text to 3D’
  • Optimized Make Seamless Interaction

Rendering

  • Optimized Semi-transparent Effect for Transparent Materials
  • Added Opacity Map to Displacement Materials
  • Sunlight Caustics
  • Added Sky Color Option to HDRI
  • Rainbow Flare Effect
  • AO Overlay in Preview
  • Lower Peak Memory Usage During Image Rendering

Feature

  • Upgraded D5 Scatter: Save Preset, Cull, Multi-Selection of Independent Models and Optimized Interaction for D5 Scatter
  • Addded Mouse Speed to Navigation Modes
  • Optimized Gizmo Rotation
  • Added Visibility Control over Keyframes of Models and Layers
  • Supports Animated Models’ Controller in Video Mode
  • Supports Community-provided Language Packs

Asset Library

  • Construction Site Models
  • Semi-transparent Materials
  • Scatter Presets

Workflow

  • D5 LiveSync for Rhino
  • D5 LiveSync for Vectorworks

Fixes

  • Scene loading stuck at 99%
  • Occasional freezing when multi-selecting path control points
  • Inability to adjust materials after batch replacing duplicated models
  • Loss of auto-filled sequence numbers for duplicate filenames in the rendering queue
  • Un-displayed HDRI after restoring a history version of the scene file
  • Loss of models when opening files saved in a shared local drive from a network location
  • Lack of detection for Workspace permission and remaining disk space when downloading HDRI from D5 Asset library
  • Remaining icons of deleted lights in the scene after syncing again
  • Two-point perspective and Navigation mode switches after rendering panoramas
  • Camera offsets in two-point perspective rendering
  • Seams in rendered panoramas
  • Unexpected serrated stripes in rendered videos
  • Black spots on glass materials in rendered images caused by depth of field
  • Display issues of certain top-view renderings
  • Display issues of outline effect for certain images rendered at resolutions above 4K
  • Ghosting in certain exported reflection channel maps
  • Unexpected highlighted materials in rendered panoramas
  • Occasional position disorder of channel maps with SR rendering on
  • Unexpected bloom effect when ‘Bloom’ is set to 0
  • Over bright firefly particles
  • Compatibility issues with certain 3D Spacemouse operations
  • Incorrect texts and fonts on UI

2.7.1 Hotfix

2024/5/11

New and Improvements

  • Further Accelerated Rendering Speed
  • Enhanced Reflection Algorithms for Moving Cameras
  • Added Emissive Effect to Lowpoly Assets
  • Lowered the Emissive Intensity of Scatter Highlights
  • Added a Hint of Reaching the Limit of the Scatter Surface
  • Optimized the Classification and UI of Scatter presets
  • Optimized the Classification UI of D5 Asset Library

Fixes

  • Blurry shadows cast by emissive materials in preview
  • Overly blurry glass materials when Depth of Field is on
  • Influence of distance on lighting effects in reflections
  • Afterimages of moving lights and emissive materials in videos
  • Influence of material colors on shadows in Clay mode
  • Display error of Geo and Sky effect in Clay mode
  • Black spots caused by strip lights in image renderings
  • Incomplete 2D characters in image renderings
  • Perspective jump when rendering images in portrait orientation again
  • Inconsistent preview and output caused by the cloud shadows in orthographic view
  • Color patches/stripes at the edges of images in sequence renderings
  • Display errors of certain glass and metal materials in image sequence renderings
  • Stripes on water materials behind the glass at certain angles
  • Display errors of water materials in image renderings
  • Black sawtooth on transparent materials in image renderings
  • Display errors of specular materials when multiple reflections occur
  • Black specular materials behind the glass
  • Un-displayed multiple reflections of transparent materials in image and video renderings
  • Black edges of water materials
  • Black vegetation effects in video renderings
  • Shadows not moving with HDRI in video renderings
  • Display errors of fluid particles
  • Display errors of an asset when its map is deleted
  • Mouse jumped to the upper left corner of the screen when starting D5
  • Gizmo not working for grouped objects in a close-up view
  • Position jump of the gizmo when clicking on the pivot point of batch-selected objects
  • Broken material link between interrelated duplicate models when swapping the material template
  • Loss of the set light color after switching between Temperature and Color sections
  • Shortcut key hints not changing with the navigation mode
  • Camera jumping to the eye-level view when pausing playing a video with two-point perspective under the Walk mode
  • Loss of graphics card driver info in the hardware test
  • Loss of models during livesync in some cases
  • Long loading time of a scene heavy in grass materials
  • Compatibility issues of 3DConnexion SpaceMouse
  • UI wording

Version 2.7

Release date 2024/4/25

Detailed introduction of new features

What’s new in D5 Render 2.7

New and Optimizations

AI

  • Ultra HD Texture
  • Make Seamless
  • Text to 3D (beta)
  • Upgraded AI Atmosphere Match
  • Optimized D5 SR Output Effect

Rendering

  • Upgraded D5 GI
  • Accelerated Rendering Speed
  • Optimized Grass
  • Optimized Light Source Efficiency
  • Added Affect Transparent ID Feature to Multimedia Materials
  • Colored Transparent Channel Maps for Image Render
  • DLSS frame generation
  • Higher-quality Virtual Reality

Features

  • D5 Scatter
  • 3DConnexion SpaceMouse Support (beta)
  • Light Type Switch and Orientation Control
  • Optimized Viewpoint Navigation
  • Optimized Window Scaling
  • Optimized Render Queue
  • Added Video Templates
  • Added CMD Installation Option
  • Improved Efficiency of Loading and Archiving
  • Added Tutorials On Welcome Page
  • Added Spanish Language Option
  • Supports applying for D5 for Edu inside D5 Render

Workflow

  • Optimized Light Replacement and Material Update Option
  • Optimized Real-time Sync for Max
  • Supports 3ds Max 2025 Version in D5 LiveSync for 3ds Max
  • Supports Sketchup 2024 Version in D5 LiveSync for Sketchup

Assets

  • Added Classification and Search feature for Local Library
  • Optimized Classification and Search for D5 Asset Library
  • New Lowpoly Assets
  • New Grouped Characters
  • New Walking Characters
  • New Volumetric Lighting

Fixes

  • Crashes when ‘Save Compressed Project’ is enabled
  • Position jump of models when pre-placed using shortcut keys ‘R’/‘C’
  • Cameras automatically unlocked when a scene is reopened
  • Camera offsets when batch rendering clips in ‘Perspective’ view
  • Loss of water material’s normal map after compressing the file
  • Stuck viewport when editing a camera path with multiple view carriers
  • Viewport aspect ratio changes when updating a scene in the rendering mode
  • Display issues with water materials near the edges of the window
  • Un-displayed water material behind the glass in rendering
  • Seams in panorama renderings
  • SR image rendering stuck at 99%
  • Crashes when livesyncing 3ds Max models
  • Display error of animated traffic light models

2.6.1 Hotfix

Release date 2024/1/1

New and optimizations

  • Supports undo and redo for camera path editing in Video Editor
  • Supports excluding models from procedural vine generation
  • Support AI-generated texture maps for AO channel
  • Optimized the transition smoothness of camera movements
  • Optimized the algorithm of AI atmosphere match
  • Optimized the count and naming of scenes in Render Queue
  • Optimized the support tool

Fixes

  • Fixed the failure of light keyframes
  • Fixed the failure of UV adjustments to Emissive materials
  • Fixed the issue of blurring HDRI in rendering results
  • Fixed the issue that viewpoint movement would interrupt the Depth of Field editing
  • Fixed the abnormal Intensity parameter of stage lights
  • Fixed the failure of Activate and Pin buttons of PiP window when the D5 window was restored down
  • Fixed the failure of shortcut keys for moving the camera after it focused on a model in the Walk mode
  • Fixed the issue of library search results not starting at the top of the page
  • Fixed the issue where the local library jumped to the ‘All’ category after assets were replaced
  • Fixed the issue of importing video files without recording their file paths
  • Fixed the failure of image output format option after multi-selecting in the scene list
  • Fixed the issue where imported .fbx/.d5a files were not displayed in some cases

Version 2.6

Release date 2023/12/14

Detailed introduction of new features

What’s new in D5 Render 2.6

New and Improvements

AI

  • AI Atmosphere Match
  • AI-generated Material Texture Maps
  • AI Material Recognition

Rendering

  • Multimedia Material Transparency
  • Local Exposure
  • Flowing Water Material
  • UV Randomizer
  • Multiple Reflections on Transparent Materials in Preview
  • Rect Light Attenuation Intensity
  • Custom Sun in Geo&Sky
  • Snowflake Size
  • Optimized Water Material

Feature

  • Optimized Video Editor
  • Optimized Scene List and Camera Integration
  • Human Point-of-View Walk Mode
  • Optimized Section Tool
  • File Compression
  • Drag&drop Material Maps
  • .abc Animation Control
  • Importing .fbx with Materials
  • Thumbnails of .d5a Files
  • Unit Display of Light Sources(cd/lm)
  • Optimized Render Queue
  • Optimized Adaptive Interface

Asset Library

  • New Procedurally-generated Vines
  • New HDRI Library
  • New Futuristic Particles
  • New Characters
  • New Plane Fog Models
  • New Low-poly Trees
  • New Xerophytes
  • Optimized Search Feature
  • Optimized Library Asset Classification, Order and Filter
  • Optimized Library browsing and loading experience

Workflow

  • D5 LiveSync for 3ds Max beta
  • 3ds Max Camera Animation Sync
  • Cinema 4D Camera Animation Sync
  • Exporting .d5a files with Group Structure info from SketchUp

Fixes

  • Texture stretched after rotating UVs
  • Abnormal fluid particle effect through glass
  • Sectioned model showing through glass
  • Changed transparent material effect after enabling Caustics
  • Unchanged base color when material is applied after adjusting the base color
  • Lights that show the shape cannot be sectioned
  • SSS Material prompts of number limit when it is not reached
  • Parameters would not recover when exiting Video Editor mode
  • Glass materials reflect the base color of water in rendering results
  • Abnormal plant color in car paint material reflection in rendered results
  • Inconsistent Z depth channel effects in rendering image and video results
  • Gridlines in SR rendering image
  • Abnormal wood material rendering results in some scenes
  • Grass does not show up in rendered videos in some scenes
  • Some crash caused by .abc file importing
  • Darker material colors for .skp files that are directly imported in some cases
  • Brush record show/hide status error caused by replacing model with livesync plugin
  • Misplaced model replacement or failure to select materials, that are due to boundary calculation errors in real-time synchronization
  • Misplaced brush plants due to replacing models after syncing coordinates
  • Abnormal display of video material files from the network path
  • Position parameters in the right sidebar remain unchanged when the object is moved through the center of the axes
  • Abnormal texture of Custom Leaf Particle aftering reopening the scene
  • Occasional mouse click failures

2.5.2 Hotfix

Release date 2023/9/19

Fixes

  • Some crash issues
  • Issue of partial model loss after multi-selection model replacement
  • Issue of slow speed when saving files to network location
  • Issue of abnormal material color when importing .skp file into D5
  • Issue of abnormal texture UV after replacing the model with SU LiveSync
  • Issue of abnormal top view of the scene with SU LiveSync
  • Issue of stitching lines in the rendering image after enabling SR
  • Issue of geographical sky cloud effect does not match parameters when switching scenes
  • Issue of section fill color failing
  • Issue of characters on path tool turning black
  • Issue of slow loading of material library thumbnail
  • Occasional issue of library category list not displaying

2.5.1 Hotfix

Release date 2023/8/11

Fixes

  • Recent used being empty
  • Custom Lut being invalid
  • Brush scatter density inconsistent with 2.4
  • Issue of Abnormal values when adjusting the size of grouped lights
  • Issue of Loading basic model abnormally under brush status
  • Issue of Projector unable to upload image format files
  • Issue of Filter model results containing characters and vehicles
  • Issue of Plants and paths not displaying after deleting section
  • Issue of No image output after D5 SR opening
  • Issue of Abnormal picture size when batch adding segments to the render queue
  • Issue of Brush plants not displaying in the render results under smooth mode
  • Issue of Terrain grass texture remaining in D5 after deleting the model in SketchUp
  • Issue of Material selection not highlighted after real-time synchronization of models in SketchUp
  • Issue of Brush plants on real-time synchronized models in SketchUp unable to pick materials

Version 2.5

Release date 2023/8/02

Detailed introduction of new features

What’s new in D5 Render 2.5 - News - D5 RENDER FORUM

New and improvements

Rendering

  • Real-time Caustics

  • D5 SR Image Rendering Acceleration (beta)

  • Light source shape display

  • Optimized GI for vegetation

  • Improved SSS materials

  • Improved edge effects of grass material

  • Improved clarity of images with resolutions over 2K

Features and optimizations

  • Support saving presets in Studio

  • Optimized video mode editing features

  • Section Tool

  • Advanced Camera Tool (beta)

  • Support displaying material names in brush records

  • Support high-resolution screen

  • Full-screen mode

  • Network proxy

  • Adjusted rendering preset resolution

  • Optimized operations in right sidebar

  • Optimized three-axis control

  • Optimized installation experience

  • Optimized statistics display

  • Optimized D5 account management security

Assets

  • New Interior Parallax assets

  • New xerophyte plants

  • New plant combos

  • New Asian characters

  • New Macrophanerophytes

  • New HDRIs

  • Added HD filter option

  • Added car paint material parameters for vehicle assets

  • Optimized effect of some plants

  • Optimized movements of dynamic characters

  • Optimized search feature

  • Adjusted classification of materials

Workflow

  • D5 LiveSync for SketchUp

  • Support restoring parameters of 3ds Max lights

Fixes

  • Incorrect reflection effect of glass reflected in water

  • Increased the number of stage lights limit to avoid fog effect problems

  • Some models failed to load after being exported and re-imported

  • Some brush plants cannot be erased using the eraser tool

  • The black and white colors of the images in the sky mask channel are reversed

  • The black color of video sequence frames in the sky mask channel turns gray

  • Multi-selection failure in Render Queue

  • Tyndall effect through glass

  • Incorrect colors in the sky mask channel

  • Corrected some interface texts


Version 2.4.2

Release date 2023/04/07

New and improvements

  • Support direct import of SketchUp 2023 files

  • Optimize the logic of canceling project merging

  • Clean up some assets that aren’t compatible with the current version

Fixes

  • Some crash issues

  • Material selection unable to be canceled

  • Occasional error for materials imported from SketchUp to D5

  • Losing particles in render queue image output

  • Noises in rendered images due to abnormal normal maps

  • Serious aliasing in material ID channel from sequence

  • Video material not playing from the first frame

  • Wrong namings for vehicle paths


Version 2.4

Release date 2023/2/22

Detailed introduction of new features

What’s new in D5 Render 2.4

New and improvements

Rendering

  • New D5 GI

  • Improved material emissive effect

  • Subsurface scattering material

  • Z-depth channel

  • Vegetation Cull Distance

  • Blend amount setting for grass material textures

  • New preview modes to control image quality

Features

  • More frame rate options for video rendering

  • Improved two-point perspective view

  • Camera focal length

  • Support switching between horizontal/vertical FOV

  • Drop models on the ground

  • Support creating curve/linear paths for the path tool

  • Support setting fixed spacing distance for vegetation path

  • Support custom combination of vegetation, characters, and other models

  • Support opening the file location of maps imported by D5 Converters

  • Support reading the north offset parameter from .skp files

  • Support closing D5 Render automatically after render queue is finished

  • Support opening .abc files directly from the welcome page

  • Support opening the Preference from the welcome page

  • Support clearing auto-saved backups and imported models

  • Improved scatter tool with better effects and compatibility with hedge assets

  • Improved random offset effect for vegetation path

  • Improved model replacing feature for the path tool

  • Improved search and filter functions of the object list

  • Improved camera movement in video rendering

  • Improved coordinate axis spatial position

  • Improved display effect of the rotation control

  • Action tips in the viewport

  • Open D5 help center directly from the top right corner of D5 Render

  • A shortcut icon is created for .d5a files

Productivity

  • Support AV1 encoding

  • Support QSV encoding

  • Open the welcome page faster

Assets

  • New hedge assets

  • New commonly used arborous plants

  • New static and dynamic Asian characters

  • Subsurface scattering materials and models

  • New dynamic transportation assets

  • Backdrop planes

  • New dynamic water particles

  • Support adjusting the color temperature of interior parallax

  • Improved movement effect of some dynamic characters

  • Improved quality of some vegetation models

Fixes

  • Grass does not fully appear in the rendering result

  • Crop error when rendering images of small sizes

  • Incorrect effect of car lights in the reflection

  • GI behaves abnormally when an object is far away from the origin point

  • The eraser wrongly erases assets on all surfaces

  • The eraser can not erase plants on vertical surfaces

  • Plant materials are not highlighted when being selected

  • Incorrect adsorption relationship of rotation axis at 90° and its multiples

  • Wrong attenuation radius unit of rectangular and strip lights

  • Light group hierarchy sync error of D5 Converters

  • Thumbnails have black edges when adding materials to the local library

  • The model position changes when dragging axis to duplicate


Version 2.3.4

Release date 2022/10/19

New

  • D5 Render Educational accounts supported

Fixes

  • Error saving .abc files to the local library
  • Effect settings occasionally disappear after rendering videos in render queue

Version 2.3.2

Release date 2022/8/31

New

  • A notice that Material ID is not supported in the Outline mode

Fixes

  • Some HDRI was blurry when rendering in the render queue
  • Some materials went missing after starting sync with D5
  • The slow-down caused by a large scale of grass materials
  • The failure to reset the size of models after Smart Placement
  • The possibility of some qualified hardware failing in the hardware test
  • The jump of HDR sunlight in the keyframe animation

Version 2.3

Release date 2022/8/12

Detailed introduction of new features

What’s new in D5 Render 2.3

New and improvements

Rendering

  • Round Corner
  • Limit color bleeding option
  • Thickness simulation for single sided transparent materials
  • Outline mode
  • AO (ambient occlusion) mode
  • Level of Detail (LOD) switch
  • Adjustable sun disk radius in Geo and Sky
  • Color space transfer function for editing maps
  • Optimized Cloud effect: thickness, density, and height
  • Optimized Fog effect: height, falloff, and start distance
  • Optimized Grass material: new templates, height, density, and trim
  • Manual focus for DOF effect
  • Enhanced denoising algorithm
  • Optimized Material ID channel for linked materials

Features

  • Switch between world and local coordinate systems
  • Sync pivot from modeling software
  • Support continuous selection with material picker
  • Support selecting materials behind other objects with material picker
  • Animation control for dynamic models
  • Smart placement of models
  • Optimized orientation of plants on path tools
  • Optimized vehicle path: left/right-hand drive, random color, light
  • Support path tools for animal models
  • Support adjusting parameters for multi-selected objects
  • Support changing the stacking order of decals
  • Support importing material maps in .tif /.tiff /.tga
  • Support multi-selecting and batch importing PBR textures
  • Support opening the file path of maps
  • Support flip horizontal for HDRI
  • Show estimated time remaining when rendering
  • Support automatic change of brush radius adaptive to the screen scale
  • New options to the menu: New Project, Open, Recent
  • Optimized model replacing feature
  • Optimized support of Alembic (.abc) models
  • Optimized selection logic for grouped objects
  • Optimized input slider
  • Adjust the logic for lock operation
  • Adjust the logic for multi-select operation
  • Optimized interface of the benchmark test

Productivity

  • Support Intel Arc graphics cards and Xe Super Sampling (XeSS)
  • Optimized scene statistics tool
  • Added notifications for lack of space on the disk

Assets

  • New high-quality static vegetation assets
  • Crops assets
  • Vine assets
  • Succulent assets
  • Interior Parallax assets
  • New dynamic Asian characters
  • Landscape assets for exterior scenes
  • Stage light, downlight, and spotlight assets
  • New landscape ground and wall materials
  • New fountain and waterfall particles
  • Optimized frequently-used vegetation assets

Fixes

  • Incorrect water reflection under fog and volume light
  • Incorrect cloud effect in video rendering caused by keyframes
  • Failure to load maps due to long file paths
  • Unexpected collision between objects and models on paths
  • Limited angle of random direction for models on path
  • Limited filter list that is restricted inside D5 window
  • Absence of thumbnails for some models in path property

1 Like

how do i activate this technology on a gtx 1080?

Hello, it is implemented inside D5 Render program, with no need to activate it manually. You could see that the video quality is better both in preview and final renders.

1 Like

The scaling for fluids particles are not implemented yet, I’ve tried and the scaling option is still grey (not applicable) , this is only implemented in the Beta section of the particle assets which include non of the fluid assets which is a shame as i was hoping for the option to scale particles as its available in all other assets. hope it will be added soon.

still now i didn’t get update

Hi, 2.3 will come out tomorrow, thank you for waiting~

where is the section tool? I can’t seem to find it :confused:

Hi mate, you need to open it in the Preference.
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