Version 2.9.1
Release date 2024/11/15
New and Improvements
- Compatibility with old mouse cursor mode in Preferrence settings
- Compatibility with old atmospheric perspective mode in Preferrence settings
- Disabled FPS Booster for Complex Geometry for rendering outputs
- Optimized downloaded asset icon
Fixes
- Inability to use some shortcuts on keyboards with AZERTY and QWERTZ layouts
- Lag when moving objects using gizmo after long-time operation
- Camera lag when activating the Fly mode for advanced cameras
- Inability to reflect material UV changes in real time on livesync models
- Blurry textures of livesync models in specific scenes
- Viewport stuck when deleting models in SketchUp after suspending live sync
- Unwanted resetting of adjusted base color map after using AI Make Seamless
- Loading of Studio presets stuck at 100%
- Inability to save presets to Studio when certain assets canât be found in the corresponding file path
- Incorrect phasing animation visibility effects
- Incorrect selection logic when adding models by group for phasing animation
- Incoherent model size change when scaled with the shortcut key âCâ before placing down
Version 2.9
Release date 2024/10/26
Detailed introduction of new features
New
- Terrain
- Phasing Animation
- Post-Ai
- Random Placement
- Asset Info Page
- FPS Booster for Complex Geometry
- Added Voxel Style to âText to 3Dâ
Optimizations
- Optimized Orbit View Control
- Optimized Asset Update Reminder
- Optimized Scatter Parameter Controllers
- Optimized Memory Usage and Loading Speed
- Scalable User Interface of Video Mode
- Hide/show Controller for Light Range Indicators
- Optimized Operation for the Object List
- Customizable Shortcuts for Stage Light and Projector
- Shortcuts for 3Dconnexion SpaceMouse
- Auto Language Adaptation according to the System Preferrence
Workflow
- Rhino Group Export and One-time Update
- Supports Blender 4.2 Version, Camera Animation, and Geometry Nodes in D5 Sync for Blender
Assets
- ElderlyïŒChildren Character Models
- Indoor and Outdoor Materials
D5 for Teams
- Supports transforming videos into 3D Gaussian Splatting files on D5 Showreel
- Supports connecting the team asset library with Dropbox to store .d5a, .skp, .fbx, .3dm, and .abc files
Fixes
- Loss of Tyndall effect in rendered images
- Slow loading of scenes with many texture maps
- Inability to set keyframes after disabling the Visibility toggle
- Loss of parameters in the Scatter control panel
- Inability to reset the adjusted cluster density
- Vehicle models stuck at path nodes
- Uncleared models from the previous selection when creating a new path
- Camera lag when rotating with right mouse button in Path editing mode
- Invisibility of light source icons after switching off light sources in the video mode
- Dark shadows of grass material following the camera movement in rendered videos
- UV Randomizer for water materials from asset library not working unless turned off and then on again
- Inability to show local assets with â%â in their names
- Inability to recognize external compatible graphics card in benchmark test
- Inability to disable the orthographic view buttons when activating the camera of current scene
- Inability to expand collapsed layer and object lists on 4K screen
- Camera offset in two-point perspectives after sync from SU to D5
- Requirement of admin permission when launching D5 after it has been installed for all users
- Display issues of the Welcome page when D5 is launched for the first time by a new Windows account after D5 has been installed for all users
- Black screen when Rainbow Flare is enabled for HDRI in certain scenes
- Seams and misalignment in rendered 16K panoramas of certain scenes
- Crash after enabling SR to batch render panoramas for certain scenes
Version 2.8
Release date 2024/7/3
Detailed introduction of new features
New and Improvements
AI
- AI Enhancer (beta)
- Added Sculpture and PBR Styles to âText to 3Dâ
- Optimized Make Seamless Interaction
Rendering
- Optimized Semi-transparent Effect for Transparent Materials
- Added Opacity Map to Displacement Materials
- Sunlight Caustics
- Added Sky Color Option to HDRI
- Rainbow Flare Effect
- AO Overlay in Preview
- Lower Peak Memory Usage During Image Rendering
Feature
- Upgraded D5 Scatter: Save Preset, Cull, Multi-Selection of Independent Models and Optimized Interaction for D5 Scatter
- Addded Mouse Speed to Navigation Modes
- Optimized Gizmo Rotation
- Added Visibility Control over Keyframes of Models and Layers
- Supports Animated Modelsâ Controller in Video Mode
- Supports Community-provided Language Packs
Asset Library
- Construction Site Models
- Semi-transparent Materials
- Scatter Presets
Workflow
- D5 LiveSync for Rhino
- D5 LiveSync for Vectorworks
Fixes
- Scene loading stuck at 99%
- Occasional freezing when multi-selecting path control points
- Inability to adjust materials after batch replacing duplicated models
- Loss of auto-filled sequence numbers for duplicate filenames in the rendering queue
- Un-displayed HDRI after restoring a history version of the scene file
- Loss of models when opening files saved in a shared local drive from a network location
- Lack of detection for Workspace permission and remaining disk space when downloading HDRI from D5 Asset library
- Remaining icons of deleted lights in the scene after syncing again
- Two-point perspective and Navigation mode switches after rendering panoramas
- Camera offsets in two-point perspective rendering
- Seams in rendered panoramas
- Unexpected serrated stripes in rendered videos
- Black spots on glass materials in rendered images caused by depth of field
- Display issues of certain top-view renderings
- Display issues of outline effect for certain images rendered at resolutions above 4K
- Ghosting in certain exported reflection channel maps
- Unexpected highlighted materials in rendered panoramas
- Occasional position disorder of channel maps with SR rendering on
- Unexpected bloom effect when âBloomâ is set to 0
- Over bright firefly particles
- Compatibility issues with certain 3D Spacemouse operations
- Incorrect texts and fonts on UI
2.7.1 Hotfix
2024/5/11
New and Improvements
- Further Accelerated Rendering Speed
- Enhanced Reflection Algorithms for Moving Cameras
- Added Emissive Effect to Lowpoly Assets
- Lowered the Emissive Intensity of Scatter Highlights
- Added a Hint of Reaching the Limit of the Scatter Surface
- Optimized the Classification and UI of Scatter presets
- Optimized the Classification UI of D5 Asset Library
Fixes
- Blurry shadows cast by emissive materials in preview
- Overly blurry glass materials when Depth of Field is on
- Influence of distance on lighting effects in reflections
- Afterimages of moving lights and emissive materials in videos
- Influence of material colors on shadows in Clay mode
- Display error of Geo and Sky effect in Clay mode
- Black spots caused by strip lights in image renderings
- Incomplete 2D characters in image renderings
- Perspective jump when rendering images in portrait orientation again
- Inconsistent preview and output caused by the cloud shadows in orthographic view
- Color patches/stripes at the edges of images in sequence renderings
- Display errors of certain glass and metal materials in image sequence renderings
- Stripes on water materials behind the glass at certain angles
- Display errors of water materials in image renderings
- Black sawtooth on transparent materials in image renderings
- Display errors of specular materials when multiple reflections occur
- Black specular materials behind the glass
- Un-displayed multiple reflections of transparent materials in image and video renderings
- Black edges of water materials
- Black vegetation effects in video renderings
- Shadows not moving with HDRI in video renderings
- Display errors of fluid particles
- Display errors of an asset when its map is deleted
- Mouse jumped to the upper left corner of the screen when starting D5
- Gizmo not working for grouped objects in a close-up view
- Position jump of the gizmo when clicking on the pivot point of batch-selected objects
- Broken material link between interrelated duplicate models when swapping the material template
- Loss of the set light color after switching between Temperature and Color sections
- Shortcut key hints not changing with the navigation mode
- Camera jumping to the eye-level view when pausing playing a video with two-point perspective under the Walk mode
- Loss of graphics card driver info in the hardware test
- Loss of models during livesync in some cases
- Long loading time of a scene heavy in grass materials
- Compatibility issues of 3DConnexion SpaceMouse
- UI wording
Version 2.7
Release date 2024/4/25
Detailed introduction of new features
New and Optimizations
AI
- Ultra HD Texture
- Make Seamless
- Text to 3D (beta)
- Upgraded AI Atmosphere Match
- Optimized D5 SR Output Effect
Rendering
- Upgraded D5 GI
- Accelerated Rendering Speed
- Optimized Grass
- Optimized Light Source Efficiency
- Added Affect Transparent ID Feature to Multimedia Materials
- Colored Transparent Channel Maps for Image Render
- DLSS frame generation
- Higher-quality Virtual Reality
Features
- D5 Scatter
- 3DConnexion SpaceMouse Support (beta)
- Light Type Switch and Orientation Control
- Optimized Viewpoint Navigation
- Optimized Window Scaling
- Optimized Render Queue
- Added Video Templates
- Added CMD Installation Option
- Improved Efficiency of Loading and Archiving
- Added Tutorials On Welcome Page
- Added Spanish Language Option
- Supports applying for D5 for Edu inside D5 Render
Workflow
- Optimized Light Replacement and Material Update Option
- Optimized Real-time Sync for Max
- Supports 3ds Max 2025 Version in D5 LiveSync for 3ds Max
- Supports Sketchup 2024 Version in D5 LiveSync for Sketchup
Assets
- Added Classification and Search feature for Local Library
- Optimized Classification and Search for D5 Asset Library
- New Lowpoly Assets
- New Grouped Characters
- New Walking Characters
- New Volumetric Lighting
Fixes
- Crashes when âSave Compressed Projectâ is enabled
- Position jump of models when pre-placed using shortcut keys âRâ/âCâ
- Cameras automatically unlocked when a scene is reopened
- Camera offsets when batch rendering clips in âPerspectiveâ view
- Loss of water materialâs normal map after compressing the file
- Stuck viewport when editing a camera path with multiple view carriers
- Viewport aspect ratio changes when updating a scene in the rendering mode
- Display issues with water materials near the edges of the window
- Un-displayed water material behind the glass in rendering
- Seams in panorama renderings
- SR image rendering stuck at 99%
- Crashes when livesyncing 3ds Max models
- Display error of animated traffic light models
2.6.1 Hotfix
Release date 2024/1/1
New and optimizations
- Supports undo and redo for camera path editing in Video Editor
- Supports excluding models from procedural vine generation
- Support AI-generated texture maps for AO channel
- Optimized the transition smoothness of camera movements
- Optimized the algorithm of AI atmosphere match
- Optimized the count and naming of scenes in Render Queue
- Optimized the support tool
Fixes
- Fixed the failure of light keyframes
- Fixed the failure of UV adjustments to Emissive materials
- Fixed the issue of blurring HDRI in rendering results
- Fixed the issue that viewpoint movement would interrupt the Depth of Field editing
- Fixed the abnormal Intensity parameter of stage lights
- Fixed the failure of Activate and Pin buttons of PiP window when the D5 window was restored down
- Fixed the failure of shortcut keys for moving the camera after it focused on a model in the Walk mode
- Fixed the issue of library search results not starting at the top of the page
- Fixed the issue where the local library jumped to the âAllâ category after assets were replaced
- Fixed the issue of importing video files without recording their file paths
- Fixed the failure of image output format option after multi-selecting in the scene list
- Fixed the issue where imported .fbx/.d5a files were not displayed in some cases
Version 2.6
Release date 2023/12/14
Detailed introduction of new features
New and Improvements
AI
- AI Atmosphere Match
- AI-generated Material Texture Maps
- AI Material Recognition
Rendering
- Multimedia Material Transparency
- Local Exposure
- Flowing Water Material
- UV Randomizer
- Multiple Reflections on Transparent Materials in Preview
- Rect Light Attenuation Intensity
- Custom Sun in Geo&Sky
- Snowflake Size
- Optimized Water Material
Feature
- Optimized Video Editor
- Optimized Scene List and Camera Integration
- Human Point-of-View Walk Mode
- Optimized Section Tool
- File Compression
- Drag&drop Material Maps
- .abc Animation Control
- Importing .fbx with Materials
- Thumbnails of .d5a Files
- Unit Display of Light Sources(cd/lm)
- Optimized Render Queue
- Optimized Adaptive Interface
Asset Library
- New Procedurally-generated Vines
- New HDRI Library
- New Futuristic Particles
- New Characters
- New Plane Fog Models
- New Low-poly Trees
- New Xerophytes
- Optimized Search Feature
- Optimized Library Asset Classification, Order and Filter
- Optimized Library browsing and loading experience
Workflow
- D5 LiveSync for 3ds Max beta
- 3ds Max Camera Animation Sync
- Cinema 4D Camera Animation Sync
- Exporting .d5a files with Group Structure info from SketchUp
Fixes
- Texture stretched after rotating UVs
- Abnormal fluid particle effect through glass
- Sectioned model showing through glass
- Changed transparent material effect after enabling Caustics
- Unchanged base color when material is applied after adjusting the base color
- Lights that show the shape cannot be sectioned
- SSS Material prompts of number limit when it is not reached
- Parameters would not recover when exiting Video Editor mode
- Glass materials reflect the base color of water in rendering results
- Abnormal plant color in car paint material reflection in rendered results
- Inconsistent Z depth channel effects in rendering image and video results
- Gridlines in SR rendering image
- Abnormal wood material rendering results in some scenes
- Grass does not show up in rendered videos in some scenes
- Some crash caused by .abc file importing
- Darker material colors for .skp files that are directly imported in some cases
- Brush record show/hide status error caused by replacing model with livesync plugin
- Misplaced model replacement or failure to select materials, that are due to boundary calculation errors in real-time synchronization
- Misplaced brush plants due to replacing models after syncing coordinates
- Abnormal display of video material files from the network path
- Position parameters in the right sidebar remain unchanged when the object is moved through the center of the axes
- Abnormal texture of Custom Leaf Particle aftering reopening the scene
- Occasional mouse click failures
2.5.2 Hotfix
Release date 2023/9/19
Fixes
- Some crash issues
- Issue of partial model loss after multi-selection model replacement
- Issue of slow speed when saving files to network location
- Issue of abnormal material color when importing .skp file into D5
- Issue of abnormal texture UV after replacing the model with SU LiveSync
- Issue of abnormal top view of the scene with SU LiveSync
- Issue of stitching lines in the rendering image after enabling SR
- Issue of geographical sky cloud effect does not match parameters when switching scenes
- Issue of section fill color failing
- Issue of characters on path tool turning black
- Issue of slow loading of material library thumbnail
- Occasional issue of library category list not displaying
2.5.1 Hotfix
Release date 2023/8/11
Fixes
- Recent used being empty
- Custom Lut being invalid
- Brush scatter density inconsistent with 2.4
- Issue of Abnormal values when adjusting the size of grouped lights
- Issue of Loading basic model abnormally under brush status
- Issue of Projector unable to upload image format files
- Issue of Filter model results containing characters and vehicles
- Issue of Plants and paths not displaying after deleting section
- Issue of No image output after D5 SR opening
- Issue of Abnormal picture size when batch adding segments to the render queue
- Issue of Brush plants not displaying in the render results under smooth mode
- Issue of Terrain grass texture remaining in D5 after deleting the model in SketchUp
- Issue of Material selection not highlighted after real-time synchronization of models in SketchUp
- Issue of Brush plants on real-time synchronized models in SketchUp unable to pick materials
Version 2.5
Release date 2023/8/02
Detailed introduction of new features
Whatâs new in D5 Render 2.5 - News - D5 RENDER FORUM
New and improvements
Rendering
-
Real-time Caustics
-
D5 SR Image Rendering Acceleration (beta)
-
Light source shape display
-
Optimized GI for vegetation
-
Improved SSS materials
-
Improved edge effects of grass material
-
Improved clarity of images with resolutions over 2K
Features and optimizations
-
Support saving presets in Studio
-
Optimized video mode editing features
-
Section Tool
-
Advanced Camera Tool (beta)
-
Support displaying material names in brush records
-
Support high-resolution screen
-
Full-screen mode
-
Network proxy
-
Adjusted rendering preset resolution
-
Optimized operations in right sidebar
-
Optimized three-axis control
-
Optimized installation experience
-
Optimized statistics display
-
Optimized D5 account management security
Assets
-
New Interior Parallax assets
-
New xerophyte plants
-
New plant combos
-
New Asian characters
-
New Macrophanerophytes
-
New HDRIs
-
Added HD filter option
-
Added car paint material parameters for vehicle assets
-
Optimized effect of some plants
-
Optimized movements of dynamic characters
-
Optimized search feature
-
Adjusted classification of materials
Workflow
-
D5 LiveSync for SketchUp
-
Support restoring parameters of 3ds Max lights
Fixes
-
Incorrect reflection effect of glass reflected in water
-
Increased the number of stage lights limit to avoid fog effect problems
-
Some models failed to load after being exported and re-imported
-
Some brush plants cannot be erased using the eraser tool
-
The black and white colors of the images in the sky mask channel are reversed
-
The black color of video sequence frames in the sky mask channel turns gray
-
Multi-selection failure in Render Queue
-
Tyndall effect through glass
-
Incorrect colors in the sky mask channel
-
Corrected some interface texts
Version 2.4.2
Release date 2023/04/07
New and improvements
-
Support direct import of SketchUp 2023 files
-
Optimize the logic of canceling project merging
-
Clean up some assets that arenât compatible with the current version
Fixes
-
Some crash issues
-
Material selection unable to be canceled
-
Occasional error for materials imported from SketchUp to D5
-
Losing particles in render queue image output
-
Noises in rendered images due to abnormal normal maps
-
Serious aliasing in material ID channel from sequence
-
Video material not playing from the first frame
-
Wrong namings for vehicle paths
Version 2.4
Release date 2023/2/22
Detailed introduction of new features
New and improvements
Rendering
-
New D5 GI
-
Improved material emissive effect
-
Subsurface scattering material
-
Z-depth channel
-
Vegetation Cull Distance
-
Blend amount setting for grass material textures
-
New preview modes to control image quality
Features
-
More frame rate options for video rendering
-
Improved two-point perspective view
-
Camera focal length
-
Support switching between horizontal/vertical FOV
-
Drop models on the ground
-
Support creating curve/linear paths for the path tool
-
Support setting fixed spacing distance for vegetation path
-
Support custom combination of vegetation, characters, and other models
-
Support opening the file location of maps imported by D5 Converters
-
Support reading the north offset parameter from .skp files
-
Support closing D5 Render automatically after render queue is finished
-
Support opening .abc files directly from the welcome page
-
Support opening the Preference from the welcome page
-
Support clearing auto-saved backups and imported models
-
Improved scatter tool with better effects and compatibility with hedge assets
-
Improved random offset effect for vegetation path
-
Improved model replacing feature for the path tool
-
Improved search and filter functions of the object list
-
Improved camera movement in video rendering
-
Improved coordinate axis spatial position
-
Improved display effect of the rotation control
-
Action tips in the viewport
-
Open D5 help center directly from the top right corner of D5 Render
-
A shortcut icon is created for .d5a files
Productivity
-
Support AV1 encoding
-
Support QSV encoding
-
Open the welcome page faster
Assets
-
New hedge assets
-
New commonly used arborous plants
-
New static and dynamic Asian characters
-
Subsurface scattering materials and models
-
New dynamic transportation assets
-
Backdrop planes
-
New dynamic water particles
-
Support adjusting the color temperature of interior parallax
-
Improved movement effect of some dynamic characters
-
Improved quality of some vegetation models
Fixes
-
Grass does not fully appear in the rendering result
-
Crop error when rendering images of small sizes
-
Incorrect effect of car lights in the reflection
-
GI behaves abnormally when an object is far away from the origin point
-
The eraser wrongly erases assets on all surfaces
-
The eraser can not erase plants on vertical surfaces
-
Plant materials are not highlighted when being selected
-
Incorrect adsorption relationship of rotation axis at 90° and its multiples
-
Wrong attenuation radius unit of rectangular and strip lights
-
Light group hierarchy sync error of D5 Converters
-
Thumbnails have black edges when adding materials to the local library
-
The model position changes when dragging axis to duplicate
Version 2.3.4
Release date 2022/10/19
New
- D5 Render Educational accounts supported
Fixes
- Error saving .abc files to the local library
- Effect settings occasionally disappear after rendering videos in render queue
Version 2.3.2
Release date 2022/8/31
New
- A notice that Material ID is not supported in the Outline mode
Fixes
- Some HDRI was blurry when rendering in the render queue
- Some materials went missing after starting sync with D5
- The slow-down caused by a large scale of grass materials
- The failure to reset the size of models after Smart Placement
- The possibility of some qualified hardware failing in the hardware test
- The jump of HDR sunlight in the keyframe animation
Version 2.3
Release date 2022/8/12
Detailed introduction of new features
New and improvements
Rendering
- Round Corner
- Limit color bleeding option
- Thickness simulation for single sided transparent materials
- Outline mode
- AO (ambient occlusion) mode
- Level of Detail (LOD) switch
- Adjustable sun disk radius in Geo and Sky
- Color space transfer function for editing maps
- Optimized Cloud effect: thickness, density, and height
- Optimized Fog effect: height, falloff, and start distance
- Optimized Grass material: new templates, height, density, and trim
- Manual focus for DOF effect
- Enhanced denoising algorithm
- Optimized Material ID channel for linked materials
Features
- Switch between world and local coordinate systems
- Sync pivot from modeling software
- Support continuous selection with material picker
- Support selecting materials behind other objects with material picker
- Animation control for dynamic models
- Smart placement of models
- Optimized orientation of plants on path tools
- Optimized vehicle path: left/right-hand drive, random color, light
- Support path tools for animal models
- Support adjusting parameters for multi-selected objects
- Support changing the stacking order of decals
- Support importing material maps in .tif /.tiff /.tga
- Support multi-selecting and batch importing PBR textures
- Support opening the file path of maps
- Support flip horizontal for HDRI
- Show estimated time remaining when rendering
- Support automatic change of brush radius adaptive to the screen scale
- New options to the menu: New Project, Open, Recent
- Optimized model replacing feature
- Optimized support of Alembic (.abc) models
- Optimized selection logic for grouped objects
- Optimized input slider
- Adjust the logic for lock operation
- Adjust the logic for multi-select operation
- Optimized interface of the benchmark test
Productivity
- Support Intel Arc graphics cards and Xe Super Sampling (XeSS)
- Optimized scene statistics tool
- Added notifications for lack of space on the disk
Assets
- New high-quality static vegetation assets
- Crops assets
- Vine assets
- Succulent assets
- Interior Parallax assets
- New dynamic Asian characters
- Landscape assets for exterior scenes
- Stage light, downlight, and spotlight assets
- New landscape ground and wall materials
- New fountain and waterfall particles
- Optimized frequently-used vegetation assets
Fixes
- Incorrect water reflection under fog and volume light
- Incorrect cloud effect in video rendering caused by keyframes
- Failure to load maps due to long file paths
- Unexpected collision between objects and models on paths
- Limited angle of random direction for models on path
- Limited filter list that is restricted inside D5 window
- Absence of thumbnails for some models in path property