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Procedural Material
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0
|
702
|
October 26, 2024
|
|
Animation: 4 windows view
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0
|
779
|
October 25, 2024
|
|
Materials variations
|
|
14
|
2082
|
October 25, 2024
|
|
Phasing animation
|
|
7
|
5179
|
October 25, 2024
|
|
Moments of Inspiration
|
|
0
|
792
|
October 12, 2024
|
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Asset Update in background
|
|
2
|
651
|
October 25, 2024
|
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Optimizing the controllability of Climbing greenery / vine
|
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0
|
885
|
October 7, 2024
|
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Virtual Tour in Teams
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1
|
856
|
October 24, 2024
|
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Flickering lights
|
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1
|
673
|
October 24, 2024
|
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Material two side
|
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5
|
2822
|
October 22, 2024
|
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D5 MAP system
|
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0
|
760
|
October 22, 2024
|
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UI color scheme is odd and unintuitive
|
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0
|
530
|
October 21, 2024
|
|
Scaling object through percentage
|
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0
|
530
|
October 21, 2024
|
|
Lumen support in d5 render 2.9
|
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0
|
1085
|
October 21, 2024
|
|
Be able to open two instances of D5 simultaneously render
|
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0
|
765
|
October 19, 2024
|
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Light emit from both side
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0
|
492
|
October 19, 2024
|
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Request for 3d fruit bearing trees
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|
2
|
1159
|
October 17, 2024
|
|
Update the loaded model (FBX)
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9
|
3386
|
October 17, 2024
|
|
Modify multiple scenes
|
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0
|
728
|
October 16, 2024
|
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Batch render custom format
|
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0
|
564
|
October 12, 2024
|
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Keyframe duplicating
|
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0
|
768
|
October 11, 2024
|
|
Time to upgrade to Unreal Engine 5
|
|
0
|
1503
|
October 10, 2024
|
|
Ai enhancer
|
|
1
|
809
|
October 10, 2024
|
|
Ui improvement for lighting selection
|
|
0
|
653
|
October 9, 2024
|
|
Add Fill option to section plane in video mode
|
|
0
|
577
|
October 5, 2024
|
|
Sort MATERIAL AND MODEL by Favourite
|
|
0
|
358
|
October 3, 2024
|
|
Pointcloud Render
|
|
0
|
1517
|
October 2, 2024
|
|
Sublayers
|
|
0
|
734
|
October 1, 2024
|
|
Option for searching Team Assets and better overview
|
|
0
|
424
|
October 1, 2024
|
|
Character
|
|
15
|
2466
|
September 30, 2024
|