Release notes of D5 Render

2.5.2 Hotfix

Release date 2023/9/19

Fixes

  • Some crash issues
  • Issue of partial model loss after multi-selection model replacement
  • Issue of slow speed when saving files to network location
  • Issue of abnormal material color when importing .skp file into D5
  • Issue of abnormal texture UV after replacing the model with SU LiveSync
  • Issue of abnormal top view of the scene with SU LiveSync
  • Issue of stitching lines in the rendering image after enabling SR
  • Issue of geographical sky cloud effect does not match parameters when switching scenes
  • Issue of section fill color failing
  • Issue of characters on path tool turning black
  • Issue of slow loading of material library thumbnail
  • Occasional issue of library category list not displaying

2.5.1 Hotfix

Release date 2023/8/11

Fixes

  • Recent used being empty
  • Custom Lut being invalid
  • Brush scatter density inconsistent with 2.4
  • Issue of Abnormal values when adjusting the size of grouped lights
  • Issue of Loading basic model abnormally under brush status
  • Issue of Projector unable to upload image format files
  • Issue of Filter model results containing characters and vehicles
  • Issue of Plants and paths not displaying after deleting section
  • Issue of No image output after D5 SR opening
  • Issue of Abnormal picture size when batch adding segments to the render queue
  • Issue of Brush plants not displaying in the render results under smooth mode
  • Issue of Terrain grass texture remaining in D5 after deleting the model in SketchUp
  • Issue of Material selection not highlighted after real-time synchronization of models in SketchUp
  • Issue of Brush plants on real-time synchronized models in SketchUp unable to pick materials

Version 2.5

Release date 2023/8/02

Detailed introduction of new features

What’s new in D5 Render 2.5 - News - D5 RENDER FORUM

New and improvements

Rendering

  • Real-time Caustics

  • D5 SR Image Rendering Acceleration (beta)

  • Light source shape display

  • Optimized GI for vegetation

  • Improved SSS materials

  • Improved edge effects of grass material

  • Improved clarity of images with resolutions over 2K

Features and optimizations

  • Support saving presets in Studio

  • Optimized video mode editing features

  • Section Tool

  • Advanced Camera Tool (beta)

  • Support displaying material names in brush records

  • Support high-resolution screen

  • Full-screen mode

  • Network proxy

  • Adjusted rendering preset resolution

  • Optimized operations in right sidebar

  • Optimized three-axis control

  • Optimized installation experience

  • Optimized statistics display

  • Optimized D5 account management security

Assets

  • New Interior Parallax assets

  • New xerophyte plants

  • New plant combos

  • New Asian characters

  • New Macrophanerophytes

  • New HDRIs

  • Added HD filter option

  • Added car paint material parameters for vehicle assets

  • Optimized effect of some plants

  • Optimized movements of dynamic characters

  • Optimized search feature

  • Adjusted classification of materials

Workflow

  • D5 LiveSync for SketchUp

  • Support restoring parameters of 3ds Max lights

Fixes

  • Incorrect reflection effect of glass reflected in water

  • Increased the number of stage lights limit to avoid fog effect problems

  • Some models failed to load after being exported and re-imported

  • Some brush plants cannot be erased using the eraser tool

  • The black and white colors of the images in the sky mask channel are reversed

  • The black color of video sequence frames in the sky mask channel turns gray

  • Multi-selection failure in Render Queue

  • Tyndall effect through glass

  • Incorrect colors in the sky mask channel

  • Corrected some interface texts


Version 2.4.2

Release date 2023/04/07

New and improvements

  • Support direct import of SketchUp 2023 files

  • Optimize the logic of canceling project merging

  • Clean up some assets that aren’t compatible with the current version

Fixes

  • Some crash issues

  • Material selection unable to be canceled

  • Occasional error for materials imported from SketchUp to D5

  • Losing particles in render queue image output

  • Noises in rendered images due to abnormal normal maps

  • Serious aliasing in material ID channel from sequence

  • Video material not playing from the first frame

  • Wrong namings for vehicle paths


Version 2.4

Release date 2023/2/22

Detailed introduction of new features

What’s new in D5 Render 2.4

New and improvements

Rendering

  • New D5 GI

  • Improved material emissive effect

  • Subsurface scattering material

  • Z-depth channel

  • Vegetation Cull Distance

  • Blend amount setting for grass material textures

  • New preview modes to control image quality

Features

  • More frame rate options for video rendering

  • Improved two-point perspective view

  • Camera focal length

  • Support switching between horizontal/vertical FOV

  • Drop models on the ground

  • Support creating curve/linear paths for the path tool

  • Support setting fixed spacing distance for vegetation path

  • Support custom combination of vegetation, characters, and other models

  • Support opening the file location of maps imported by D5 Converters

  • Support reading the north offset parameter from .skp files

  • Support closing D5 Render automatically after render queue is finished

  • Support opening .abc files directly from the welcome page

  • Support opening the Preference from the welcome page

  • Support clearing auto-saved backups and imported models

  • Improved scatter tool with better effects and compatibility with hedge assets

  • Improved random offset effect for vegetation path

  • Improved model replacing feature for the path tool

  • Improved search and filter functions of the object list

  • Improved camera movement in video rendering

  • Improved coordinate axis spatial position

  • Improved display effect of the rotation control

  • Action tips in the viewport

  • Open D5 help center directly from the top right corner of D5 Render

  • A shortcut icon is created for .d5a files

Productivity

  • Support AV1 encoding

  • Support QSV encoding

  • Open the welcome page faster

Assets

  • New hedge assets

  • New commonly used arborous plants

  • New static and dynamic Asian characters

  • Subsurface scattering materials and models

  • New dynamic transportation assets

  • Backdrop planes

  • New dynamic water particles

  • Support adjusting the color temperature of interior parallax

  • Improved movement effect of some dynamic characters

  • Improved quality of some vegetation models

Fixes

  • Grass does not fully appear in the rendering result

  • Crop error when rendering images of small sizes

  • Incorrect effect of car lights in the reflection

  • GI behaves abnormally when an object is far away from the origin point

  • The eraser wrongly erases assets on all surfaces

  • The eraser can not erase plants on vertical surfaces

  • Plant materials are not highlighted when being selected

  • Incorrect adsorption relationship of rotation axis at 90° and its multiples

  • Wrong attenuation radius unit of rectangular and strip lights

  • Light group hierarchy sync error of D5 Converters

  • Thumbnails have black edges when adding materials to the local library

  • The model position changes when dragging axis to duplicate


Version 2.3.4

Release date 2022/10/19

New

  • D5 Render Educational accounts supported

Fixes

  • Error saving .abc files to the local library
  • Effect settings occasionally disappear after rendering videos in render queue

Version 2.3.2

Release date 2022/8/31

New

  • A notice that Material ID is not supported in the Outline mode

Fixes

  • Some HDRI was blurry when rendering in the render queue
  • Some materials went missing after starting sync with D5
  • The slow-down caused by a large scale of grass materials
  • The failure to reset the size of models after Smart Placement
  • The possibility of some qualified hardware failing in the hardware test
  • The jump of HDR sunlight in the keyframe animation

Version 2.3

Release date 2022/8/12

Detailed introduction of new features

What’s new in D5 Render 2.3

New and improvements

Rendering

  • Round Corner
  • Limit color bleeding option
  • Thickness simulation for single sided transparent materials
  • Outline mode
  • AO (ambient occlusion) mode
  • Level of Detail (LOD) switch
  • Adjustable sun disk radius in Geo and Sky
  • Color space transfer function for editing maps
  • Optimized Cloud effect: thickness, density, and height
  • Optimized Fog effect: height, falloff, and start distance
  • Optimized Grass material: new templates, height, density, and trim
  • Manual focus for DOF effect
  • Enhanced denoising algorithm
  • Optimized Material ID channel for linked materials

Features

  • Switch between world and local coordinate systems
  • Sync pivot from modeling software
  • Support continuous selection with material picker
  • Support selecting materials behind other objects with material picker
  • Animation control for dynamic models
  • Smart placement of models
  • Optimized orientation of plants on path tools
  • Optimized vehicle path: left/right-hand drive, random color, light
  • Support path tools for animal models
  • Support adjusting parameters for multi-selected objects
  • Support changing the stacking order of decals
  • Support importing material maps in .tif /.tiff /.tga
  • Support multi-selecting and batch importing PBR textures
  • Support opening the file path of maps
  • Support flip horizontal for HDRI
  • Show estimated time remaining when rendering
  • Support automatic change of brush radius adaptive to the screen scale
  • New options to the menu: New Project, Open, Recent
  • Optimized model replacing feature
  • Optimized support of Alembic (.abc) models
  • Optimized selection logic for grouped objects
  • Optimized input slider
  • Adjust the logic for lock operation
  • Adjust the logic for multi-select operation
  • Optimized interface of the benchmark test

Productivity

  • Support Intel Arc graphics cards and Xe Super Sampling (XeSS)
  • Optimized scene statistics tool
  • Added notifications for lack of space on the disk

Assets

  • New high-quality static vegetation assets
  • Crops assets
  • Vine assets
  • Succulent assets
  • Interior Parallax assets
  • New dynamic Asian characters
  • Landscape assets for exterior scenes
  • Stage light, downlight, and spotlight assets
  • New landscape ground and wall materials
  • New fountain and waterfall particles
  • Optimized frequently-used vegetation assets

Fixes

  • Incorrect water reflection under fog and volume light
  • Incorrect cloud effect in video rendering caused by keyframes
  • Failure to load maps due to long file paths
  • Unexpected collision between objects and models on paths
  • Limited angle of random direction for models on path
  • Limited filter list that is restricted inside D5 window
  • Absence of thumbnails for some models in path property

Version 2.2.1

Release date 2022/5/31

Detailed introduction of new features

What’s new in D5 Render 2.2.1

New and improvements

Rendering

  • Improved quality of photo rendering

Feature

  • Add a Color Intensity parameter to further brighten materials’ Base Color
  • Optimized movement slowing effect of the Spacebar

Assets

  • Add new Building materials for architecture
  • Add new Water materials
  • Add basic shape models including plane, arc, cone and more
  • Add new Arabian character models
  • Optimized facial expression and body movement of character models

Fixes

  • Same models may get lost after merging projects
  • Layers may be missing or duplicated after merging projects
  • Unable to undo entering values of the model size
  • Fail to customize or update thumbnails in local library
  • Incorrect effect of Displacement materials
  • Panoramas occasionally rendered with ghosting problem
  • Some crash issues

Version 2.2

Release date 2022/4/18

Detailed introduction of new features

What’s new in D5 Render 2.2

New and improvements

Widget

  • Merge Project beta
  • Projector
  • New Rotate parameter for Stage Light

Rendering

  • Weather System: Rain and Snow
  • New effects: Tint, Vignette, Chromatic Aberration
  • Improved accuracy of emissive materials’ attenuation
  • Improved GI effect on vegetation assets
  • Stronger color contrast of Material ID channel
  • Optimized default tone mapping settings

Feature

  • Layer Management
  • Custom Shortcuts
  • Brush Records
  • Direct import of skp2022 models
  • Support HDRI in .exr format
  • Support Follow Focus for DOF effect
  • Keep the original coordinates of imported models
  • Optimized sort order of Object List
  • Keep the parameters of the last rendering
  • Statistics tool stays on once activated
  • Optimized camera movement acceleration
  • Add a “Cancel” button when updating assets in a scene

Productivity

  • Lower memory usage for large scale scenes
  • Optimized real-time reflection efficiency of multiple light sources
  • Enhanced performance of Object List

Assets

  • Display selected assets when assets tools are activated
  • Add a special mark for new assets
  • Add scaling and other adjustable parameters for Particles
  • Add “Dynamic” and “Left-hand drive” controls for vehicles
  • Add Decals assets
  • Add Snow models in Landscapes category
  • Add Terrazzo, Wall tiles, Roof tiles and more Water materials
  • Add static vehicle models
  • Optimized character models’ motion animation
  • Optimized vehicle models’ efficiency

Workflow

  • Optimized file association logic for D5 Converters

Fixes

  • Colors on materials looking different from those in the palette
  • Incorrect effect of frosted glass in reflection
  • Dynamic animation of curtains starts on a random frame instead of the first one
  • Missing sun bloom effect in rendered video
  • Incorrect display of downloading progress in the Assets Library

Version 2.1

Release date 2022/1/12

Detailed introduction of new features

What’s new in D5 Render 2.1

New and improvements

  • Widget

    • Advanced Image Rendering
    • Advanced Video Rendering
    • VR beta
    • Stage Light
    • Color Grading
  • Rendering

    • D5 GI takes a step further with global illumination accuracy
    • Orthographic view image rendering
    • Adjustable sunlight intensity in Geo & Sky
  • Feature

    • Auto-Save
    • Language Setting: English and Chinese
    • Direct import of SketchUp 2021 files
    • Adding d5a models grouped with lights to local library
    • Beginner’s Guide
    • New shortcuts for switching render quality, display mode and navigation mode
    • LUT effect preview available on hover
    • Optional channel map rendering
    • Rendered files naming improved
    • Model/Material Selecting Tool improved
    • Animation camera curve improved
    • Display of system information
  • Productivity

    • Enhanced Smoothness
    • Improved archive stability
    • Improved NAS I/O
    • Alert on insufficient capacity
  • Assets

    • Added Customizable Assets

      • Supported changing clothes for static Character models
      • Supported choosing lights on/off, driver, and car paint color for Vehicles
      • Supported scaling and other adjustable parameters for Particles
    • Added 2D Character assets

    • Supported filtering dynamic models

    • Supported Favorite for Particles

    • Supported Favorite and Recent for Brush, Eraser and Path

    • HD tags on high-poly assets

    • Optimized “Aligned to Terrain” to draw on any surface

    • Optimized Asset Library interaction

      • Recent list supports up to 60 records
      • Support category expanding/collapsing
      • Optimized page number position

Fixes

  • Unable to select certain models after scaling or flipping
  • Some invalid shortcuts
  • Errors of some archived lighting
  • The update issue when assets are attached to main models
  • Unexpected orientation change of brushed vegetation when reopening the file
  • Grass material out of model
  • Loss of opacity map when a .d5a file is saved to local
  • A random bug that Asset Library needs redownloading after updating D5

Version 2.0

Release date 2021/9/28

Detailed introduction of new features

What’s new in D5 Render 2.0

New and Improvements

  • Feature

    • Redesigned UI

    • A new Path Tool for Vegetation

    • Path Tool: moving characters and vehicles

    • Copy and paste maps among materials

    • Duplicate video clips

    • Video material up to 200 MB

    • Number of scenes up to 1000

    • Custom LUT/IES/HDR sorted by name

    • Optimized the camera movement when rendering videos, making it smooth and steady

    • Directly read Geo&Sky system parameters from SketchUp

    • A new tool to get scene resource data

    • Added download workflow plugins for Welcome page

    • Added download demo scenes for Welcome page

  • Rendering

    • 3D Grass material

    • New element for the weather system: Clouds

    • New element for the weather system: Winds

    • Added a Temperature parameter for emissive materials

    • Supported up to 16K export for photos and panoramas

    • Added Channels for panoramas

    • Improved the accuracy of Fog effect

    • Enhanced the occlusion of vegetation

  • Productivity

    • Supported FSR (FidelityFX Super Resolution) technology

    • Optimized the method to open saved files

    • Material maps are compressed for lower consumption of video memory

    • Static Mesh can be used to improve performance

    • Optimized the artificial light sources. Scenes with numerous lights shall no longer lag

    • Supported network drive storage (NAS)

  • Assets

    • Supported Search and Favorite feature

    • Optimized categorization and added secondary category

    • New setting Preferences is added to migrate online and custom resources

    • Added animal models such as fish, birds, butterflies, cats and dogs

    • Added interior furniture and accessories

    • Added particle assets such as fountains, waterfall, smoke, fireflies, etc

    • Added Nature category including Low Poly Trees, dead trees and stumps, rocks and fallen leaves

    • Added outdoor models for architectural scenes

    • Optimized the movement and actions of character models

Fixes

  • Fixed the bug that DOF effect appeared different in preview and render

  • Fixed the issue that Volume light displays incorrectly under Two-point perspective

  • Fixed the bug that glass makes the sun go low-resolution

  • Fixed the bug that geo&sky appears abnormally yellow

  • Fixed the shadow-disappearing issue for big scenes

  • Fixed the video flickering problem caused by small structures

  • Further fixed the problem that some archives failed to load

  • Fixed the bug that multi-selected models can not be filtered correctly

  • Fixed the bug that the light source did not change color with the color picker

  • Fixed the channels exporting failure when the mouse is in brush style

  • Fixed the shortcut key conflict that kept playing video

  • Fixed the crash issue due to unsuccessfully downloaded assets


Version 1.9.0

Release date 2021/5/25

New and improvements

Features

  1. Added Geo&Sky system controlled by Time and Latitude/Longitude

  2. Press Z to quickly focus on the model

  3. Press F11 to hide the right-side Inspector panel in the window

  4. Extended Model Replacement feature to support replacing with models in Asset Library

  5. Foliage Material template(Double-Sided)

  6. Supported Color adjustment for plant assets

  7. Supported separate adjustment for Sky Light and Background Light Intensity

  8. Added the Light Radius parameter for Point Light and Spotlight

  9. Added mapping for Emissive Light Intensity

  10. Added Transparent Material Channel Map for rendered images

  11. HDRI automatically scales according to scene

Rendering

  1. Optimized the emissive effect and improved the accuracy of irradiation

  2. Optimized Water Material effect

  3. Optimized the Fog reflection effect, added the Sunlight Tindal effect support for specular reflection

  4. Added glass reflection to specular reflection in rendering results

  5. Another upgrade for the global illumination

  6. Expanded range of video roughness

  7. Curtain material supports penetrance effect

  8. Optimized the calculation efficiency of plants in large scenes

  9. Great improvement in rendering efficiency

  10. Improved Low-quality effects in editing mode

Productivity

  1. Supported Shift shortcut to accelerate value change in the Mouse Drag Input Box

  2. Supported RGB, HSV, and HEX modes, as well as an on-screen Color Picker for color controls

  3. Supported multi-selection and group setting of IES files for Spotlight

  4. Optimized HDR, LUT, IES file selection control

  5. Supported separate settings in different scenes for LUT

  6. Optimized the effect of Plant Brush and Scatter Tool

Assets

  1. Added 412 Asian Plants

Fixes

  • Fixed the crash caused by oversized HDR files

  • Fixed the Space key conflict in previewing videos and slowing down the playback speed

  • Fixed the missing light color parameter error caused by multi-selection of light sources

  • Fixed the issue of Shift key malfunctioning (unable to copy) after light source multi-selection

  • Fixed the failure of saving projects due to Light sources with a too big attenuation radius

  • Fixed the issue with HDR switching

  • Fixed the Depth of Field effect on transparent materials

  • Fixed the Fog glowed in low ambient light

  • Fixed the white edge on the glass in some output images

  • Fixed the issue of some plants disappeared in the reflection


Version 1.8.1

Release date 2021/3/11

New and Improvements

  • Supports .abc animation format import BETA

  • New Scale Tool for models

  • Supports hue, saturation, brightness and contrast adjustment when editing Base Color

  • Input box supports mouse dragging and arrow keys for precise adjustment

  • Supports Brush in Recent Use of D5 Assets Library

  • Auto-generates model thumbnails for the Local Library

  • Remember whether to hide elements for each scene

Fixes

  • Large Scene files failed to be loaded after saved

  • Abnormal emissive effect

  • Render Queue saving error


Version 1.8.0

Release date 2021/1/22

NEW AND IMPROVEMENTS

Feature

  • Dynamic Particle Assets
  • follows HDR for sunlight
  • Multi-selected models can be aligned with source coordinates
  • Invisible in Raytracing option added for materials
  • AO Mapping of materials
  • Lens flare effects
  • Camera motion control
  • Camera Z-axis rotation
  • Model group supports video keyframes
  • d5a model group supports exporting and saving to the local library
  • Different HDR settings for different scenes
  • The Real-Time toggle is available for different preview qualities
  • D5 Converter-SU/Revit/ArchiCad supports light sync
  • D5 Converter-3DS MAX supports live sync Beta

Rendering

  • GI accuracy enhancements
  • Denoiser enhancement in video rendering
  • Multiple reflections available in video rendering
  • Optimization of fog parameter settings

Efficiency

  • Optimization of the plant brush tool
  • Optimization of plant collision
  • Significant improvement on rendering efficiency of large, plant-filled scenes
  • Adjusted menu bar
  • Adjusted some interface details

FIXES

  • Undo and redo errors for list operations
  • Brightness range error for Spotlight IES
  • Normal map failure
  • Unexpected changes for selected items in the resource list
  • Library list display failure
  • 4K monitor adaptation
  • D5 Converters - synchronization failure for large scenes
  • Misaligned UV for Displacement materials
  • Partial map missing for imported skp files

Version 1.7.1

Release date 2020/11/20

OPTIMIZATION:

  1. HDR sampling optimization - Enhancements have been made to HDR details, with improved importance sampling to create more realistic effects of HDR lighting.
  2. Fog Effect - Boost Volumetric Light and Exponential Height Fog quality to easily create the Tyndall Effect and Aerial Perspective Effect.
  3. Assets library categories - Assets Management Function and so on.
  4. Self-illumination effect - Improved self-illumination sampling algorithm, to achieve MeshLight effects as in offline-rendering.
  5. Window custom zoom
  6. Thumbnails of scenes display
  7. D5 Converter - Workflow sync plugins
  • Launch D5 Render from D5 Converters
  • Optimized the efficiency of synchronization
  • Sync scenes from SU/ArchiCAD/Revit

FIX:

  1. Bloom effect bug in output images
  2. the issue with two-point perspective in video multiple clips

Version 1.6.2

Release date 2020/8/20

New features

  • Education Edition
  • Top view display mode (shortcut T)
  • Wireframe display mode
  • Multi selection function with the mouse (CTRL)
  • Search function in scene resource list
  • Character Motion Rate Matching Switch in Video
  • Light source keyframe switch in video
  • Video Timeline Zoom (ALT)
  • Alpha Channel Output

Adopts NVIDIA Deep Learning Super Sampling 2.0 (DLSS) technology (beta)

  • 1. Improve graphic quality in editing mode
  • 2. Boost video rendering speed (2K and 1080p) about 2X
  • 3. Reduce GPU memory usage

Requirements: RTX card + latest version of graphics driver

Switch to「DLSS on」

Optimizations

  • New filtered items for plants, people, etc.
  • Improved plant dispersal efficiency
  • Replaced the display of artificial light sources
  • Optimized the style of import resource list
  • Adjusted the model grouping rotation way
  • Optimized keyframe adsorption experience
  • Adjusted some UI details
  • Illumination no longer affects the axes
  • Optimized real-time transition experience
  • Increased video rendering speed
  • Improved stability

Fixed

  • Errors in which model units are displayed inconsistently
  • Light source display error caused by Shift copy operation
  • Occasional crash in exporting panorama
  • Black block issue in material ID channel map
  • Renders with jaggies and black lines in two-point perspective mode
  • Custom size display error in exported images

Version 1.5.1

Release date 2020/4/20

New features

Optimizations

  • Real-time performance improves
  • GI calculation improves
  • Mirror reflection enhanced
  • Stripe light remade
  • Image and panoramic resolution increased to 8K
  • Support switching light sources during video editing
  • Graphics card memory optimizes during image rendering
  • Light sources added high light intensity parameters
  • Optimized the rectangular light style and parameters
  • Support materials UV locking ratio
  • Preset initial viewing speed based on model size
  • Updating the exterior HDR environment mapping
  • Thumbnails are automatically generated for materials saved in 「My Assets」
  • Partial UI detail adjustment

Version 1.5.0

Release date 2020/4/9

New Features:

  • Added model library
  • 76 vegetation and ground assets
  • New tools of brush and eraser
  • 60 stone and ground materials

Optimizations:

  • added coordinates control for scene objects
  • support multi select and group in scene management tray
  • optimized animation duration setting
  • enhanced UI visual details
  • support 2K animations
  • Improved animation quality ,free of flickering and moire
  • Enhanced stability for 4K rendering under low video card memory condition
  • Automatically output stitched panorama

Fixed:

  • Fixed material picker’s indication highlight problem
  • Fixed animation path problem
  • Fixed bugs and crashes

Version 1.4.1

Release date 2020/2/27

New Features:

New features:

  • camera clipping plane
  • using lookup tables (LUTs) for color grading

Optimizations:

  • post processing parameters recover
  • artificial light parameters adjustments
  • auto-exposure improvements
  • default tone-mapping adjustments
  • emissive light quality enhancements
  • global illumination quality enhancements(previous project might dim a bit)
  • glossy reflection enhancements

Fixed:

  • white mode effect
  • volumetric light effect
  • UV mapping artifacts of .skp imported models
  • displacement materials artifacts of .fbx imported models

P.S. 92 new PBR materials are available now, a gift from @TextureBox to D5 community.

how do i activate this technology on a gtx 1080?

Hello, it is implemented inside D5 Render program, with no need to activate it manually. You could see that the video quality is better both in preview and final renders.

1 Like

The scaling for fluids particles are not implemented yet, I’ve tried and the scaling option is still grey (not applicable) , this is only implemented in the Beta section of the particle assets which include non of the fluid assets which is a shame as i was hoping for the option to scale particles as its available in all other assets. hope it will be added soon.

still now i didn’t get update

Hi, 2.3 will come out tomorrow, thank you for waiting~

where is the section tool? I can’t seem to find it :confused:

Hi mate, you need to open it in the Preference.
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