Hallo! I have a problem with the display of light sources. When I turn on Shape Light, they appear, but they completely ignore the glass between the camera and the light source, as if it doesn’t exist. I couldn’t find a solution to this issue in the glass material settings or the light source settings. . In general, the light source does not naturally pass through the glass. What to do?
Can you show us any reference photo what you’re trying to achieve?
- Additionally, were you able to try experimenting with other glass materials? Or perhaps modifying the Roughness and Refraction slider?
- I’m using a Basic Semi-Transparent Material with modified settings

