Hi, try increasing the processing field distance in Properties. Usually if I remember correctly it’s 1000 out of 50.
Good work
Hello,
Thanks for reaching out.
Currently, the presence of two mirrors directly opposite each other when viewing from specific angles can lead to anomalies caused by multiple light bounces, which is a known issue at the moment.
Can you describe the problem in more detail? Is this the case for both preview and output? What version of D5 are you currently using?
Regards