daniele I wasn’t able to gauge or bench mark a change with Turbo Mode off. There should be since turning it off limits the CPU to its rated base speed. Turbo Mode allows it to go above that. It’s sort of an easy and safe overclocking of sorts.
I’ve been running it with Turbo Mode on with Asus Multicore Enhancement to Disabled. It was running fine but then I got a series of crashes. I basically did nothing other than delete my Nvidia caches and restarted and they stopped. Turbo Mode off remains more stable.
Yes, turning down the CPU to 99% will disable Turbo Mode within Windows. You can then toggle back and forth depending on your tasks. This is easier than having to go into BIOS to change it.
D5 has a “Turbo Mode bug” and I hope they work on fixing it. Perhaps not affecting all users but enough that it should be addressed.
If you’re experiencing crashes, could you please check which CPU model you’re using first? Some specific CPU models may be related to this issue. You can check more details here: Does the CPU have a big impact on D5? | User Manual
If the issue still persists, please try the following:
Attempt 1: Turn off Turbo Mode in your BIOS. Attempt 2: Update your graphics driver to version 591.59, or try rolling it back to version 566.36. You can download the drivers here: Download The Latest Official NVIDIA Drivers
If none of these work, please let me know so we can investigate further. Thank you for your patience.
I tried the following drivers:
552.44
591.74
581.57
560.94 (current)
I’ve noticed that this often happens when I zoom in on a detail (for example, when tweaking a texture) and then zoom out using the mouse wheel; the program freezes and crashes without displaying an error message.
In the BIOS of my motherboard (MSI Z97-G43), the option to disable Turbo Boost isn’t enabled, but it seems I’ve effectively disabled it via the MSI Intel Extreme Tuning Utility.
It didn’t help; the program still crashes.
The program crashes on my second computer as well (i5-14400F, 64GB, RTX 4070 12GB, Win10).
Since the release of versions 3.0/3.01, working in D5 Render has become completely unusable.
True Displacement is highly performance-intensive, and Remesh does not work properly.
Reloading edited SketchUp models (directly from the file) into a project often results in errors in the model (scattered gray parts of the model).
D5 Render is becoming completely unusable for serious professional work.
Features have taken precedence over stability, but without stability, features are useless to us.
D5 Team, wake up please.
Suggestion: Is it possible to use mini/full dump files to diagnose problems or crashes?
I’ve tried both Attempt 1 and Attempt 2, but the issues are still persisting. This is becoming quite frustrating, especially as it’s affecting my deadlines—I’m currently unable to confidently commit timelines to my clients.
Given that we are using the Pro paid version, it’s disappointing that these issues remain unresolved across recent updates. Software stability should ideally be addressed at the developer level, rather than requiring repeated system-side adjustments.
Could you please advise on a reliable resolution or escalate this further from your end?
Thank you for the update. Could you please collect and share your most recent log files with us after trying the workaround? This will help our team investigate the issue more thoroughly. We’re really sorry for the inconvenience, and we’re actively working to troubleshoot this.
You may send the files to support@d5techs.com, and please tag me in the email as well. Also, include the link to this forum post for reference so our team can track your case more easily. Thank you for your cooperation and patience.
Hi, d5 is basically unusable at the moment. As soon as you try to render or connect with archicad or sketchup it automatically crashes. I already lost many hours of work and there is no fix.
It was good before never had these kind of issues even with 3gb+ files npw 300mb.
Please fix this the software is unusable.