Export FUR / Grass Material

No, I think you didn’t understand the issue, unfortunately. As stated in my first post the material is created inside of D5 (with D5 library elements, nothing exotic) of course but since I’ve used grass to populate the pillow and blanket, the outcome cannot be reused in another project. Example: I create a pillow with grass (fur) applied to it and then want to use it in a new project, well, this will not be possible as explained before because the object will be exported without the geometry information of the grass.
Waiting for someone of D5 to chime in and perhaps help with this. Otherwise is not a problem. At some point this feature will be available for sure in a further version of D5. :slightly_smiling_face:

Ok, I misunderstood. sorry, this fact that you exhibit, an object like grass with those characteristics you want to use, save it as a material is to use it for other projects, maybe in the future D5 will. :slightly_smiling_face: :slightly_smiling_face: :slightly_smiling_face:

no worries, thank you anyway for your help

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Hi mate, did you scatter grass models to make this, or by using the grass material template?
For now, the brush records cannot be saved when exporting a model; but if you use grass material instead, it should be saved and can be reused in other scenes. ( if the models you use are the same as grass material, then you can try using grass material to replace them)
We will share your suggestions with our product team, thanks!

Hi Olivers
I also thought about what you said, and I did some tests, but it’s not possible, because it doesn’t measure up to a fur coat, it reaches a height of about 5 cm, even if you put zero.
Then there is the fact that only the texture without grass remains at the end, so it would have been nice if it worked well, and this needs to be improved, I think in the future it can be applied to all surfaces, giving different heights from grass to hair or fur , give a color or a design image like a Persian carpet, with this method.
Thanks Oliver, you are always great. :smiling_face: :smiling_face: :smiling_face:

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Hello forums
I was asked by Bruce W. to explain how to make a carpet with fur, the mechanism is similar to what I did with the pillow only to have the effect of the fur a little inclined I used another type of grass and then I gave it a color.

Now I show you changing color.

This object, ie a plane, is loaded by the graphics program, it is not an object of the D5 program, because the grass application does not adhere to the object.
Then it must be opened by the graphics program.

Hi,
Can you please explain how you managed to get this effect using grass? I tried different ways but the grass template goes flat around curves and only the surface which is flat shows this effect.
I even tried using the grass cluster 02 from the asset library, but it doesnt become this small and really loads the scene making it difficult to work.
Thanks in advance.

HI. I only applied the grass with the brush, at most but popping down to apply it to the material with the maximum filling setting and the low grass setting, then with the dropper I took the texture of the grass and erased it and then I gave the color an essence that I liked.

This is an example of how it was applied to the EDRA CIPRIA sofa

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Thats amazing. somehow i am not able to manage this. I am modelling on sketchup. Wonder if that is making the difference.

Hi, yes and so it is not easy to manage, when I did it, that is, loaded it from the program as an object, I immediately selected the material with the dropper, but in SKP it had a single texture which I had to select and give it the map, so that in D5 I could select it. then I used the grass method, look there are more tufts of grass and you have to find them and select them and then transform it with the material you have made. then saved it as a source in my local library

i need help with this :sob:

I have problems applying the grass, and I don’t know how to remove the material to replace the color, could someone help me with the step by step?

Hi connyhernandez.di, I’ve already explained it step by step many times, I’ll see from my profile if I can find the conversation.

Then. If you do a search with suitable words, you will come up with many topics in the forum

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@riccardofortelli

When I take the grass, a dropper doesn’t appear like you mentioned, so I can’t change the color.

It should appear automatically in the right bar, right? where are the layers, symmetry, focus…?

you have to click on the dropper on your left at the top where it moves and scales the object.
then go to the grass texture, click on it with the dropper and the curtain with the material with the color and mapping will come out on the right


here I selected the grass that I modified, you can see it on the dropdown

here I take the dropper on the left and I’m going to select it
on the right the material of the grass I inserted will come out, notice the logo at the top and leaf the material
here I can change the color

then I go to the material map and change the color shades a little

you will see the change in color even if there is a map that I have inserted. Blue has no effect
Good job, I hope I was clear in this case :slightly_smiling_face:

Hi i have a question. How do you manage to get a different colour of the grass?
Thank you in advece?

Hi, just look at the pictures above and look at the settings on your right, then you can put any color
Good work

Hello, I try to applied the grass on one model but when I tried on another model the scale seems crashing, like it become bigger even tho I didn’t change the scale on the first model (look at these picture, the 1st one is the first model and the second one is the next model which use the same grass but idk why it turns out in different scale), how do you fix this thing? Or how do you setting the grass scale

I also tried to make it with different grass material but still the scale problem is the issues.

I’m sorry about your problem, I don’t know what to say based on the grass, the fact that you can’t set its height, I don’t know what method you used, in the first if you did the same thing in the second, I’ll explain it to you in the 'another conversation. Maybe you do something that you can’t perceive, you have to persist by trying and experimenting, this is what I would do.