3dsmax UVW 'Map Channel' issue

Hi,

D5 is not recognising 3dsmax Map Channel.

This means that the UVW mapping of a normal map cannont be different to the UVW mapping to a color map.

Can this please be fixed?


Thankyou!

Hi @thewool3 ,

Thank you and I understand your frustration regarding this matter. Unfortunately, as of now, D5 has some limitations regarding the independent UV channeling system although, this is good input that our dev team needs to look thoroughly for future updates due to syncing logic and UI compatibility. You can add your suggestion to the link below also; Ideas & Requests - D5 RENDER FORUM

Regarding your issue seems like D5 syncs and reads perfectly 3ds max map channel 1 while having some irregularities reading with map channel 2, this is what I mentioned above, D5 has some limitations as of now. My alternative solution is to try to stick to Map 1 at the moment while we’re doing some updates regarding your issue.

Thank you.

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