Version 2.7
Release date 2024/4/25
Detailed introduction of new features
New and Optimizations
AI
- Ultra HD Texture
- Make Seamless
- Text to 3D (beta)
- Upgraded AI Atmosphere Match
- Optimized D5 SR Output Effect
Rendering
- Upgraded D5 GI
- Accelerated Rendering Speed
- Optimized Grass
- Optimized Light Source Efficiency
- Added Affect Transparent ID Feature to Multimedia Materials
- Colored Transparent Channel Maps for Image Render
- DLSS frame generation
- Higher-quality Virtual Reality
Features
- D5 Scatter
- 3DConnexion SpaceMouse Support (beta)
- Light Type Switch and Orientation Control
- Optimized Viewpoint Navigation
- Optimized Window Scaling
- Optimized Render Queue
- Added Video Templates
- Added CMD Installation Option
- Improved Efficiency of Loading and Archiving
- Added Tutorials On Welcome Page
- Added Spanish Language Option
- Supports applying for D5 for Edu inside D5 Render
Workflow
- Optimized Light Replacement and Material Update Option
- Optimized Real-time Sync for Max
- Supports 3ds Max 2025 Version in D5 LiveSync for 3ds Max
- Supports Sketchup 2024 Version in D5 LiveSync for Sketchup
Assets
- Added Classification and Search feature for Local Library
- Optimized Classification and Search for D5 Asset Library
- New Lowpoly Assets
- New Grouped Characters
- New Walking Characters
- New Volumetric Lighting
Fixes
- Crashes when ‘Save Compressed Project’ is enabled
- Position jump of models when pre-placed using shortcut keys ‘R’/‘C’
- Cameras automatically unlocked when a scene is reopened
- Camera offsets when batch rendering clips in ‘Perspective’ view
- Loss of water material’s normal map after compressing the file
- Stuck viewport when editing a camera path with multiple view carriers
- Viewport aspect ratio changes when updating a scene in the rendering mode
- Display issues with water materials near the edges of the window
- Un-displayed water material behind the glass in rendering
- Seams in panorama renderings
- SR image rendering stuck at 99%
- Crashes when livesyncing 3ds Max models
- Display error of animated traffic light models
2.6.1 Hotfix
Release date 2024/1/1
New and optimizations
- Supports undo and redo for camera path editing in Video Editor
- Supports excluding models from procedural vine generation
- Support AI-generated texture maps for AO channel
- Optimized the transition smoothness of camera movements
- Optimized the algorithm of AI atmosphere match
- Optimized the count and naming of scenes in Render Queue
- Optimized the support tool
Fixes
- Fixed the failure of light keyframes
- Fixed the failure of UV adjustments to Emissive materials
- Fixed the issue of blurring HDRI in rendering results
- Fixed the issue that viewpoint movement would interrupt the Depth of Field editing
- Fixed the abnormal Intensity parameter of stage lights
- Fixed the failure of Activate and Pin buttons of PiP window when the D5 window was restored down
- Fixed the failure of shortcut keys for moving the camera after it focused on a model in the Walk mode
- Fixed the issue of library search results not starting at the top of the page
- Fixed the issue where the local library jumped to the ‘All’ category after assets were replaced
- Fixed the issue of importing video files without recording their file paths
- Fixed the failure of image output format option after multi-selecting in the scene list
- Fixed the issue where imported .fbx/.d5a files were not displayed in some cases
Version 2.6
Release date 2023/12/14
Detailed introduction of new features
New and Improvements
AI
- AI Atmosphere Match
- AI-generated Material Texture Maps
- AI Material Recognition
Rendering
- Multimedia Material Transparency
- Local Exposure
- Flowing Water Material
- UV Randomizer
- Multiple Reflections on Transparent Materials in Preview
- Rect Light Attenuation Intensity
- Custom Sun in Geo&Sky
- Snowflake Size
- Optimized Water Material
Feature
- Optimized Video Editor
- Optimized Scene List and Camera Integration
- Human Point-of-View Walk Mode
- Optimized Section Tool
- File Compression
- Drag&drop Material Maps
- .abc Animation Control
- Importing .fbx with Materials
- Thumbnails of .d5a Files
- Unit Display of Light Sources(cd/lm)
- Optimized Render Queue
- Optimized Adaptive Interface
Asset Library
- New Procedurally-generated Vines
- New HDRI Library
- New Futuristic Particles
- New Characters
- New Plane Fog Models
- New Low-poly Trees
- New Xerophytes
- Optimized Search Feature
- Optimized Library Asset Classification, Order and Filter
- Optimized Library browsing and loading experience
Workflow
- D5 LiveSync for 3ds Max beta
- 3ds Max Camera Animation Sync
- Cinema 4D Camera Animation Sync
- Exporting .d5a files with Group Structure info from SketchUp
Fixes
- Texture stretched after rotating UVs
- Abnormal fluid particle effect through glass
- Sectioned model showing through glass
- Changed transparent material effect after enabling Caustics
- Unchanged base color when material is applied after adjusting the base color
- Lights that show the shape cannot be sectioned
- SSS Material prompts of number limit when it is not reached
- Parameters would not recover when exiting Video Editor mode
- Glass materials reflect the base color of water in rendering results
- Abnormal plant color in car paint material reflection in rendered results
- Inconsistent Z depth channel effects in rendering image and video results
- Gridlines in SR rendering image
- Abnormal wood material rendering results in some scenes
- Grass does not show up in rendered videos in some scenes
- Some crash caused by .abc file importing
- Darker material colors for .skp files that are directly imported in some cases
- Brush record show/hide status error caused by replacing model with livesync plugin
- Misplaced model replacement or failure to select materials, that are due to boundary calculation errors in real-time synchronization
- Misplaced brush plants due to replacing models after syncing coordinates
- Abnormal display of video material files from the network path
- Position parameters in the right sidebar remain unchanged when the object is moved through the center of the axes
- Abnormal texture of Custom Leaf Particle aftering reopening the scene
- Occasional mouse click failures
2.5.2 Hotfix
Release date 2023/9/19
Fixes
- Some crash issues
- Issue of partial model loss after multi-selection model replacement
- Issue of slow speed when saving files to network location
- Issue of abnormal material color when importing .skp file into D5
- Issue of abnormal texture UV after replacing the model with SU LiveSync
- Issue of abnormal top view of the scene with SU LiveSync
- Issue of stitching lines in the rendering image after enabling SR
- Issue of geographical sky cloud effect does not match parameters when switching scenes
- Issue of section fill color failing
- Issue of characters on path tool turning black
- Issue of slow loading of material library thumbnail
- Occasional issue of library category list not displaying
2.5.1 Hotfix
Release date 2023/8/11
Fixes
- Recent used being empty
- Custom Lut being invalid
- Brush scatter density inconsistent with 2.4
- Issue of Abnormal values when adjusting the size of grouped lights
- Issue of Loading basic model abnormally under brush status
- Issue of Projector unable to upload image format files
- Issue of Filter model results containing characters and vehicles
- Issue of Plants and paths not displaying after deleting section
- Issue of No image output after D5 SR opening
- Issue of Abnormal picture size when batch adding segments to the render queue
- Issue of Brush plants not displaying in the render results under smooth mode
- Issue of Terrain grass texture remaining in D5 after deleting the model in SketchUp
- Issue of Material selection not highlighted after real-time synchronization of models in SketchUp
- Issue of Brush plants on real-time synchronized models in SketchUp unable to pick materials
Version 2.5
Release date 2023/8/02
Detailed introduction of new features
What’s new in D5 Render 2.5 - News - D5 RENDER FORUM
New and improvements
Rendering
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Real-time Caustics
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D5 SR Image Rendering Acceleration (beta)
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Light source shape display
-
Optimized GI for vegetation
-
Improved SSS materials
-
Improved edge effects of grass material
-
Improved clarity of images with resolutions over 2K
Features and optimizations
-
Support saving presets in Studio
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Optimized video mode editing features
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Section Tool
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Advanced Camera Tool (beta)
-
Support displaying material names in brush records
-
Support high-resolution screen
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Full-screen mode
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Network proxy
-
Adjusted rendering preset resolution
-
Optimized operations in right sidebar
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Optimized three-axis control
-
Optimized installation experience
-
Optimized statistics display
-
Optimized D5 account management security
Assets
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New Interior Parallax assets
-
New xerophyte plants
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New plant combos
-
New Asian characters
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New Macrophanerophytes
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New HDRIs
-
Added HD filter option
-
Added car paint material parameters for vehicle assets
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Optimized effect of some plants
-
Optimized movements of dynamic characters
-
Optimized search feature
-
Adjusted classification of materials
Workflow
-
D5 LiveSync for SketchUp
-
Support restoring parameters of 3ds Max lights
Fixes
-
Incorrect reflection effect of glass reflected in water
-
Increased the number of stage lights limit to avoid fog effect problems
-
Some models failed to load after being exported and re-imported
-
Some brush plants cannot be erased using the eraser tool
-
The black and white colors of the images in the sky mask channel are reversed
-
The black color of video sequence frames in the sky mask channel turns gray
-
Multi-selection failure in Render Queue
-
Tyndall effect through glass
-
Incorrect colors in the sky mask channel
-
Corrected some interface texts
Version 2.4.2
Release date 2023/04/07
New and improvements
-
Support direct import of SketchUp 2023 files
-
Optimize the logic of canceling project merging
-
Clean up some assets that aren’t compatible with the current version
Fixes
-
Some crash issues
-
Material selection unable to be canceled
-
Occasional error for materials imported from SketchUp to D5
-
Losing particles in render queue image output
-
Noises in rendered images due to abnormal normal maps
-
Serious aliasing in material ID channel from sequence
-
Video material not playing from the first frame
-
Wrong namings for vehicle paths
Version 2.4
Release date 2023/2/22
Detailed introduction of new features
New and improvements
Rendering
-
New D5 GI
-
Improved material emissive effect
-
Subsurface scattering material
-
Z-depth channel
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Vegetation Cull Distance
-
Blend amount setting for grass material textures
-
New preview modes to control image quality
Features
-
More frame rate options for video rendering
-
Improved two-point perspective view
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Camera focal length
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Support switching between horizontal/vertical FOV
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Drop models on the ground
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Support creating curve/linear paths for the path tool
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Support setting fixed spacing distance for vegetation path
-
Support custom combination of vegetation, characters, and other models
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Support opening the file location of maps imported by D5 Converters
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Support reading the north offset parameter from .skp files
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Support closing D5 Render automatically after render queue is finished
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Support opening .abc files directly from the welcome page
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Support opening the Preference from the welcome page
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Support clearing auto-saved backups and imported models
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Improved scatter tool with better effects and compatibility with hedge assets
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Improved random offset effect for vegetation path
-
Improved model replacing feature for the path tool
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Improved search and filter functions of the object list
-
Improved camera movement in video rendering
-
Improved coordinate axis spatial position
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Improved display effect of the rotation control
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Action tips in the viewport
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Open D5 help center directly from the top right corner of D5 Render
-
A shortcut icon is created for .d5a files
Productivity
-
Support AV1 encoding
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Support QSV encoding
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Open the welcome page faster
Assets
-
New hedge assets
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New commonly used arborous plants
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New static and dynamic Asian characters
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Subsurface scattering materials and models
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New dynamic transportation assets
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Backdrop planes
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New dynamic water particles
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Support adjusting the color temperature of interior parallax
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Improved movement effect of some dynamic characters
-
Improved quality of some vegetation models
Fixes
-
Grass does not fully appear in the rendering result
-
Crop error when rendering images of small sizes
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Incorrect effect of car lights in the reflection
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GI behaves abnormally when an object is far away from the origin point
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The eraser wrongly erases assets on all surfaces
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The eraser can not erase plants on vertical surfaces
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Plant materials are not highlighted when being selected
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Incorrect adsorption relationship of rotation axis at 90° and its multiples
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Wrong attenuation radius unit of rectangular and strip lights
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Light group hierarchy sync error of D5 Converters
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Thumbnails have black edges when adding materials to the local library
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The model position changes when dragging axis to duplicate
Version 2.3.4
Release date 2022/10/19
New
- D5 Render Educational accounts supported
Fixes
- Error saving .abc files to the local library
- Effect settings occasionally disappear after rendering videos in render queue
Version 2.3.2
Release date 2022/8/31
New
- A notice that Material ID is not supported in the Outline mode
Fixes
- Some HDRI was blurry when rendering in the render queue
- Some materials went missing after starting sync with D5
- The slow-down caused by a large scale of grass materials
- The failure to reset the size of models after Smart Placement
- The possibility of some qualified hardware failing in the hardware test
- The jump of HDR sunlight in the keyframe animation
Version 2.3
Release date 2022/8/12
Detailed introduction of new features
New and improvements
Rendering
- Round Corner
- Limit color bleeding option
- Thickness simulation for single sided transparent materials
- Outline mode
- AO (ambient occlusion) mode
- Level of Detail (LOD) switch
- Adjustable sun disk radius in Geo and Sky
- Color space transfer function for editing maps
- Optimized Cloud effect: thickness, density, and height
- Optimized Fog effect: height, falloff, and start distance
- Optimized Grass material: new templates, height, density, and trim
- Manual focus for DOF effect
- Enhanced denoising algorithm
- Optimized Material ID channel for linked materials
Features
- Switch between world and local coordinate systems
- Sync pivot from modeling software
- Support continuous selection with material picker
- Support selecting materials behind other objects with material picker
- Animation control for dynamic models
- Smart placement of models
- Optimized orientation of plants on path tools
- Optimized vehicle path: left/right-hand drive, random color, light
- Support path tools for animal models
- Support adjusting parameters for multi-selected objects
- Support changing the stacking order of decals
- Support importing material maps in .tif /.tiff /.tga
- Support multi-selecting and batch importing PBR textures
- Support opening the file path of maps
- Support flip horizontal for HDRI
- Show estimated time remaining when rendering
- Support automatic change of brush radius adaptive to the screen scale
- New options to the menu: New Project, Open, Recent
- Optimized model replacing feature
- Optimized support of Alembic (.abc) models
- Optimized selection logic for grouped objects
- Optimized input slider
- Adjust the logic for lock operation
- Adjust the logic for multi-select operation
- Optimized interface of the benchmark test
Productivity
- Support Intel Arc graphics cards and Xe Super Sampling (XeSS)
- Optimized scene statistics tool
- Added notifications for lack of space on the disk
Assets
- New high-quality static vegetation assets
- Crops assets
- Vine assets
- Succulent assets
- Interior Parallax assets
- New dynamic Asian characters
- Landscape assets for exterior scenes
- Stage light, downlight, and spotlight assets
- New landscape ground and wall materials
- New fountain and waterfall particles
- Optimized frequently-used vegetation assets
Fixes
- Incorrect water reflection under fog and volume light
- Incorrect cloud effect in video rendering caused by keyframes
- Failure to load maps due to long file paths
- Unexpected collision between objects and models on paths
- Limited angle of random direction for models on path
- Limited filter list that is restricted inside D5 window
- Absence of thumbnails for some models in path property
Version 2.2.1
Release date 2022/5/31
Detailed introduction of new features
New and improvements
Rendering
- Improved quality of photo rendering
Feature
- Add a Color Intensity parameter to further brighten materials’ Base Color
- Optimized movement slowing effect of the Spacebar
Assets
- Add new Building materials for architecture
- Add new Water materials
- Add basic shape models including plane, arc, cone and more
- Add new Arabian character models
- Optimized facial expression and body movement of character models
Fixes
- Same models may get lost after merging projects
- Layers may be missing or duplicated after merging projects
- Unable to undo entering values of the model size
- Fail to customize or update thumbnails in local library
- Incorrect effect of Displacement materials
- Panoramas occasionally rendered with ghosting problem
- Some crash issues
Version 2.2
Release date 2022/4/18
Detailed introduction of new features
New and improvements
Widget
- Merge Project beta
- Projector
- New Rotate parameter for Stage Light
Rendering
- Weather System: Rain and Snow
- New effects: Tint, Vignette, Chromatic Aberration
- Improved accuracy of emissive materials’ attenuation
- Improved GI effect on vegetation assets
- Stronger color contrast of Material ID channel
- Optimized default tone mapping settings
Feature
- Layer Management
- Custom Shortcuts
- Brush Records
- Direct import of skp2022 models
- Support HDRI in .exr format
- Support Follow Focus for DOF effect
- Keep the original coordinates of imported models
- Optimized sort order of Object List
- Keep the parameters of the last rendering
- Statistics tool stays on once activated
- Optimized camera movement acceleration
- Add a “Cancel” button when updating assets in a scene
Productivity
- Lower memory usage for large scale scenes
- Optimized real-time reflection efficiency of multiple light sources
- Enhanced performance of Object List
Assets
- Display selected assets when assets tools are activated
- Add a special mark for new assets
- Add scaling and other adjustable parameters for Particles
- Add “Dynamic” and “Left-hand drive” controls for vehicles
- Add Decals assets
- Add Snow models in Landscapes category
- Add Terrazzo, Wall tiles, Roof tiles and more Water materials
- Add static vehicle models
- Optimized character models’ motion animation
- Optimized vehicle models’ efficiency
Workflow
- Optimized file association logic for D5 Converters
Fixes
- Colors on materials looking different from those in the palette
- Incorrect effect of frosted glass in reflection
- Dynamic animation of curtains starts on a random frame instead of the first one
- Missing sun bloom effect in rendered video
- Incorrect display of downloading progress in the Assets Library
Version 2.1
Release date 2022/1/12
Detailed introduction of new features
New and improvements
-
Widget
- Advanced Image Rendering
- Advanced Video Rendering
- VR beta
- Stage Light
- Color Grading
-
Rendering
- D5 GI takes a step further with global illumination accuracy
- Orthographic view image rendering
- Adjustable sunlight intensity in Geo & Sky
-
Feature
- Auto-Save
- Language Setting: English and Chinese
- Direct import of SketchUp 2021 files
- Adding d5a models grouped with lights to local library
- Beginner’s Guide
- New shortcuts for switching render quality, display mode and navigation mode
- LUT effect preview available on hover
- Optional channel map rendering
- Rendered files naming improved
- Model/Material Selecting Tool improved
- Animation camera curve improved
- Display of system information
-
Productivity
- Enhanced Smoothness
- Improved archive stability
- Improved NAS I/O
- Alert on insufficient capacity
-
Assets
-
Added Customizable Assets
- Supported changing clothes for static Character models
- Supported choosing lights on/off, driver, and car paint color for Vehicles
- Supported scaling and other adjustable parameters for Particles
-
Added 2D Character assets
-
Supported filtering dynamic models
-
Supported Favorite for Particles
-
Supported Favorite and Recent for Brush, Eraser and Path
-
HD tags on high-poly assets
-
Optimized “Aligned to Terrain” to draw on any surface
-
Optimized Asset Library interaction
- Recent list supports up to 60 records
- Support category expanding/collapsing
- Optimized page number position
-
Fixes
- Unable to select certain models after scaling or flipping
- Some invalid shortcuts
- Errors of some archived lighting
- The update issue when assets are attached to main models
- Unexpected orientation change of brushed vegetation when reopening the file
- Grass material out of model
- Loss of opacity map when a .d5a file is saved to local
- A random bug that Asset Library needs redownloading after updating D5
Version 2.0
Release date 2021/9/28
Detailed introduction of new features
New and Improvements
-
Feature
-
Redesigned UI
-
A new Path Tool for Vegetation
-
Path Tool: moving characters and vehicles
-
Copy and paste maps among materials
-
Duplicate video clips
-
Video material up to 200 MB
-
Number of scenes up to 1000
-
Custom LUT/IES/HDR sorted by name
-
Optimized the camera movement when rendering videos, making it smooth and steady
-
Directly read Geo&Sky system parameters from SketchUp
-
A new tool to get scene resource data
-
Added download workflow plugins for Welcome page
-
Added download demo scenes for Welcome page
-
-
Rendering
-
3D Grass material
-
New element for the weather system: Clouds
-
New element for the weather system: Winds
-
Added a Temperature parameter for emissive materials
-
Supported up to 16K export for photos and panoramas
-
Added Channels for panoramas
-
Improved the accuracy of Fog effect
-
Enhanced the occlusion of vegetation
-
-
Productivity
-
Supported FSR (FidelityFX Super Resolution) technology
-
Optimized the method to open saved files
-
Material maps are compressed for lower consumption of video memory
-
Static Mesh can be used to improve performance
-
Optimized the artificial light sources. Scenes with numerous lights shall no longer lag
-
Supported network drive storage (NAS)
-
-
Assets
-
Supported Search and Favorite feature
-
Optimized categorization and added secondary category
-
New setting Preferences is added to migrate online and custom resources
-
Added animal models such as fish, birds, butterflies, cats and dogs
-
Added interior furniture and accessories
-
Added particle assets such as fountains, waterfall, smoke, fireflies, etc
-
Added Nature category including Low Poly Trees, dead trees and stumps, rocks and fallen leaves
-
Added outdoor models for architectural scenes
-
Optimized the movement and actions of character models
-
Fixes
-
Fixed the bug that DOF effect appeared different in preview and render
-
Fixed the issue that Volume light displays incorrectly under Two-point perspective
-
Fixed the bug that glass makes the sun go low-resolution
-
Fixed the bug that geo&sky appears abnormally yellow
-
Fixed the shadow-disappearing issue for big scenes
-
Fixed the video flickering problem caused by small structures
-
Further fixed the problem that some archives failed to load
-
Fixed the bug that multi-selected models can not be filtered correctly
-
Fixed the bug that the light source did not change color with the color picker
-
Fixed the channels exporting failure when the mouse is in brush style
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Fixed the shortcut key conflict that kept playing video
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Fixed the crash issue due to unsuccessfully downloaded assets