Water Leak Constant Flow Issue

D5 Render Version: 3.0.0
Graphics Card: Nvidia RTX 4000 ADA
Driver Version: 582.16 - Released Jan 9 2026
Issue Description: Water Flow Consistency
Screenshots/Videos Description: Dropbox Of Evidence
Steps to Reproduce (optional):

Hey Guys,

Not sure why this is happening but trying to show constant water flow outside of this water spout. I have found that the water doesnt want to come out constantly in preview or in rendered form. I have also noticed that it eventually becomes constant flow once the water leak particle is metres in the air.

Is this a normal thing or a minor bug that i have found? Any help will be appreciated

Hi @aaron Have you tried increasing the ripple effect? This makes the water surface look continuously active.

Hi Anthony, I have played with that slider a bit even comparing maxed out to minimum (Not sure if there is some nuance that is involved) but i was unable to notice any difference. Im not sure if it is because its so low to another surface. Meaning its only 300mm or so above the water. when i pulled the particle up to around 3m there was constant waterflow.