I am attaching a 16K VR Link made in Spatial Tour in D5. This is a Interior Apartment with 4 Rooms. When i view the VR Link in my PC’s Google Chrome, it looks fine. There is no scaling issues. But when i see this in my Meta Quest 3, i am facing some scaling problems. When i am viewing in my Headset it looks like i am floating in a space with a ultrawide POV and the full room looks huge and enormous. I tried different units (mm,cm & m), nothing fixed. I tried different camera lens (15mm & 35mm). Nothing works. I modeled and placed all the props in 3dsMax 2022 and imported in D5. Is there any solution for this scaling issues for viewing in VR in Meta Quest 3.