Volume Fog is buggy - It change strength every time

Volume Fog is buggy. It change strength every time.

vol_fog.zip (2.1 MB)
vol_fog_buggy(3).zip (2.3 MB)

It even render that in final. Why this software is soo buggy… cameras, cloud shadows, fog. I’m scare what I will find tomorrow.


It is caused by colored fog and situation where :

  1. Scene use HDRI map for lighting and volumetric fog
  2. Previous scene use colored fog ( volumetric or not ). Fog can be even disabled but colored !

If we switch from scene which use colored fog to scene which use HDRI lighting and volumetric fog we will have totally over burn.

Hi @Smolak

This is a known issue; it will be fixed in the next release.

We truly appreciate your everyday posts and the insights you’ve shared about D5 Render. Some of the issues you’ve reported are already known and scheduled to be addressed in upcoming version updates.

Others appear to be feature requests, which we encourage you to post in the dedicated Feature Requests section of the forum. This helps our team track and prioritize suggestions more effectively.

Ideas & Requests - D5 RENDER FORUM

  • You mentioned Beta testing on a different post (I’ll just address it here since there are alot of your posts), you can join the beta once a new update is coming, you can just reachout in Discord or direct message.