UV mapping issue

Cant find the way to accurately apply a png custom pattern in two sides of any box shaped object, the pattern its not continuous, as uvw map in 3dmax would do, mapping in both faces dont match, its like the image collides into the corner, not even with the triplanar option its possible. Any suggestion? imagine that you want to apply a written sentence over an L shaped glass structure, cant find the way inside D5.

hi, can u share render image of this issue. so it will be easy to resolve.

Hi! solved it! I finally used a sketchup plugin that makes a uwv box map, just like 3d max, but something that I think it`s not possible yet in d5, but thanks anyway for your quick reply.

1 Like

Thanks for reporting this issue. We will improve it. :heart: