UV Map Report

Hello D5 Render Officials,
I was using Lumion before, Lumion proceeded by wearing the same uv in the same materials.

There may be these types of surface separations that appear incorrect when switching between different 3D programs. Sometimes it is necessary to see the render result without combining all the discrete surfaces.

D5 Render applies different UV coating to all discrete surfaces.
Is it possible to assign the same UV coating without correcting all surfaces?

If there is no solution, can this be fixed in later versions?

Solution is Triplanar but Triplanar is not available in Displacement material template :sweat_smile:

So my question is, will Triplanar be added to the displacement material template in the next versions? :sweat_smile:

Hi there,

It’s fixed now, will release in version 180 very soon

Thanks for information. @Jessie_Huang