Transitions to the night time

**D5 Render Version:2.11.1
**Graphics Card:RTX4090
**Driver Version:581.80
**Issue Description:Hello technical support team, I am having a problem creating a night transition animation.
This scene is in 4K at 60 fps. When making this transition, you can see a kind of noise or squares that affect the sky and water, that is, mostly the atmosphere.
I have had this problem before. I can upload the scene so you can check it out.

Hi @gonzalorojas90

Sorry for the inconvenience. Could you confirm whether the noise or square blocks appear only in the final render, or are they also visible in the preview? Please also let me know whether you’re using HDRI or Geo-Sky, and if the sky/time-of-day was keyframed.

This problem is actually known to happen when animating time-of-day or environment settings in D5, especially in 4K 60 fps animations. The recommended workaround is to render the day and night scenes separately, then blend them in post-production instead of keyframing the transition inside D5. You can check it out here. Thanks :smile: Other common issues | User Manual

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