Streched textures

**D5 Render Version: 2.1.0.03.03
**Graphics Card: Nvidia Titan RTX
**Driver Version: 511.79
**Issue Description: placed image is stretched
**Screenshots/Videos Description: bricks.jpeg
**Steps to Reproduce (optional):-

Hello,

Can you please take a look at the attached image. I placed an image from a brick (right side), but as you can see the image is streched in D5 (left side) in the “Y” direction. A bug? I tried several times with different brick textures.

Thanks in advance

Hello, if the texture is not square, it may be stretched in D5. Have you tried the “Triplanar” option?

Hello Oliver,

Yes I tried triplanar. X and Y are equal, but the texture is still deformed.

ok, I see. I think the texture file you inserted is not square? Or you could send me the texture for testing, we will look into it and improve this function.

Must it be square? In sketchup it looks good, most of the textures i have are not square??