**D5 Render Version:2.3.4
**Graphics Card:RTX 3060
Uploading: 2.jpg…
Uploading: pppp.jpg…
I’m sorry, I don’t see the problem through these images, can you please elaborate on what the problem is?
Also there are two images that failed to upload, please re-upload them so we can help you solve the problem faster.Thank you very much.
LIA HUANG , thank you for replying the problem is the sky mask doesn’t take on consideration the glass as show on the red spot in the second image .
this is another exemple where the sky mask ignores the glazed bodyguard that I drew in red to understand
Yes, the D5 sky mask disregards glazing. A recommendation for the D5 team would be to halftone where the sky shows through glazing. The alpha mask in Vray functions similarly, helps with realistic sky swaps.