Something wrong with the sky mask

**D5 Render Version:2.3.4
**Graphics Card:RTX 3060
Uploading: 2.jpg…


Uploading: pppp.jpg…

I’m sorry, I don’t see the problem through these images, can you please elaborate on what the problem is?

Also there are two images that failed to upload, please re-upload them so we can help you solve the problem faster.Thank you very much.

LIA HUANG , thank you for replying the problem is the sky mask doesn’t take on consideration the glass as show on the red spot in the second image .

this is another exemple where the sky mask ignores the glazed bodyguard that I drew in red to understand


Yes, the D5 sky mask disregards glazing. A recommendation for the D5 team would be to halftone where the sky shows through glazing. The alpha mask in Vray functions similarly, helps with realistic sky swaps.

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