Scatter cull area is buggy :
Hi @Smolak
Sorry for the inconvenience. To help us narrow this down, could you please confirm the following:
- Is this issue only evident in this specific file, or does it also occur in other projects?
- Could you please try optimizing the scatter by adjusting the scattering precision resolution and see if this affects the cull area behavior?
If the issue persists, please share the affected file with us, if possible. I’d like to test it on my end to see if the issue persists in our environment. Thank you
Hi @ela . Please see included scene. Cull doesn’t work in this type of terrain geometry.
Scatter_Cull.zip (3.8 MB)


