Ver. 0.9.0.0102
Release date: 20240709
New
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Compatible with Blender 4.1
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Supports more Geometry Nodes from Blender 3.4 to 4.1
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Supports more Modifier operations from Blender 3.4 to 4.1
Optimization
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Increased sync speed
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Increased sync speed for Geometry Nodes
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Increased speed for single texture baking
Fixes
- Fixed synchronization and material issues for models duplicated using Alt+D
Known Issues
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Operational delays in Blender when view synchronization is enabled
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In linked mode, the operation of un-hiding objects cannot be synchronized to D5 Render. To ensure proper synchronization, it is recommended to move the object after unhiding it before syncing
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Currently not supports Geometry Nodes with initial data types set to curves, including curve to mesh
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Materials of certain geometry nodes are temporarily unsupported for synchronization and baking
Ver. 0.8.0.0096
Release date: 20240125
New
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Compatible with Blender 4.0
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Exported .d5a files support thumbnails
Optimisation
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Increased sync speed
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Improved launch speed for non-first-time Blender starts after installation
Fixes
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Fixed normal issue that some models synced into D5 being blackened or greyed in colour
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Fixed the issue of texture anomaly when exporting .d5a to D5 after baking the same material for the same object with different resolutions.
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Fixed the size issue of Blender 3.5 models synced to D5.
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Fixed the issue that models were not synced to D5 after the end of sync in some scenes.
Known issues
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Curve to Mesh node sync is not supported yet.
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Hiding objects does not trigger incremental sync, it is recommended to use full sync.
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If the sync is abnormal after using a modifier, it is recommended to apply the modifier before syncing.
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When you use Alt+D or other methods to associate copied objects with sync errors, it is recommended that you select the model first, click blender Object-Relations-Make Single User-Object&Data&Materials, and then sync.
Ver. 0.8.0.0039
Release date: 20230731
New
- Support Blender 3.6
Fixes
- Fixed the issue where some scenes could not be synchronized to D5
Known Issues
- When using Blender 3.6, the synchronization speed of the D5 plugin is about 3 times slower than other versions.
Ver.0.7.0.0134
Release date: 20230221
New
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Support Blender 3.4
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Support mapping the cloth material template in D5 Render
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Support D5 Render 2.4
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Optimized baking algorithm
Fixes
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Auto-UV baking error
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Material failed to bake when the file name has characters unsupported by Windows OS
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Wrong size of sync-ed rectangular lights.
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Material failed to bake when some models were deleted.
Ver.0.7.0.0007
Release date: 20221108
New
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Blender 2.93LTS/3.0/3.1/3.2/3.3LTS supported
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One-click installer
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New UI and interactive experience
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Supported materials: Principled BSDF、Glass BSDF、Emission、Diffuse BSDF.
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Incremental synchronization of models, materials, lights, and cameras.
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Live sync of the viewports.
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Export certain selected objects.
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Supported texture formats: .png/.jpg/.bmp/.jpeg/.tiff/.tif/.tga.
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Ignore unsupported nodes and sync textures directly.
Currently unsupported:
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Curves. Please convert curves into meshes then start sync. (Select the model-Object-Convert-Mesh)
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Geometry Nodes, curves of Cycles, Modifiers with multiple frames. (only one frame can be synchronized)
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Rotation in UV mapping. (Only X and Y axes of Location and Scale in Blender can be synchronized)
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Models or lights from instancing empties.
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Displacement nodes. (We can use modifiers to make displacement effects instead)
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Node Groups. (It is recommended to link principled BSDF and then bake them)
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Copies of baked models need to be baked again before sync.
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Shape keys.
Known issue
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The UI language change will not take effect until Blender reboots.
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If the textures are baked totally black, please send the Blender file to support@d5techs.com.
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Hiding or unhiding objects cannot activate the Sync button.