Ver. 0.8.0.0039
Release date: 20230731
New
- Support Blender 3.6
Fixes
- Fixed the issue where some scenes could not be synchronized to D5
Known Issues
- When using Blender 3.6, the synchronization speed of the D5 plugin is about 3 times slower than other versions.
Ver.0.7.0.0134
Release date: 20230221
New
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Support Blender 3.4
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Support mapping the cloth material template in D5 Render
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Support D5 Render 2.4
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Optimized baking algorithm
Fixes
-
Auto-UV baking error
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Material failed to bake when the file name has characters unsupported by Windows OS
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Wrong size of sync-ed rectangular lights.
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Material failed to bake when some models were deleted.
Ver.0.7.0.0007
Release date: 20221108
New
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Blender 2.93LTS/3.0/3.1/3.2/3.3LTS supported
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One-click installer
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New UI and interactive experience
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Supported materials: Principled BSDF、Glass BSDF、Emission、Diffuse BSDF.
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Incremental synchronization of models, materials, lights, and cameras.
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Live sync of the viewports.
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Export certain selected objects.
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Supported texture formats: .png/.jpg/.bmp/.jpeg/.tiff/.tif/.tga.
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Ignore unsupported nodes and sync textures directly.
Currently unsupported:
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Curves. Please convert curves into meshes then start sync. (Select the model-Object-Convert-Mesh)
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Geometry Nodes, curves of Cycles, Modifiers with multiple frames. (only one frame can be synchronized)
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Rotation in UV mapping. (Only X and Y axes of Location and Scale in Blender can be synchronized)
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Models or lights from instancing empties.
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Displacement nodes. (We can use modifiers to make displacement effects instead)
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Node Groups. (It is recommended to link principled BSDF and then bake them)
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Copies of baked models need to be baked again before sync.
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Shape keys.
Known issue
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The UI language change will not take effect until Blender reboots.
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If the textures are baked totally black, please send the Blender file to support@d5techs.com.
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Hiding or unhiding objects cannot activate the Sync button.