Release notes | D5 Converter for Blender


Release date: 20230221


  1. Support Blender 3.4

  2. Support mapping the cloth material template in D5 Render

  3. Support D5 Render 2.4

  4. Optimized baking algorithm


  1. Auto-UV baking error

  2. Material failed to bake when the file name has characters unsupported by Windows OS

  3. Wrong size of sync-ed rectangular lights.

  4. Material failed to bake when some models were deleted.


Release date: 20221108


  1. Blender 2.93LTS/3.0/3.1/3.2/3.3LTS supported

  2. One-click installer

  3. New UI and interactive experience

  4. Supported materials: Principled BSDF、Glass BSDF、Emission、Diffuse BSDF.

  5. Incremental synchronization of models, materials, lights, and cameras.

  6. Live sync of the viewports.

  7. Export certain selected objects.

  8. Supported texture formats: .png/.jpg/.bmp/.jpeg/.tiff/.tif/.tga.

  9. Ignore unsupported nodes and sync textures directly.

Currently unsupported:

  1. Curves. Please convert curves into meshes then start sync. (Select the model-Object-Convert-Mesh)

  2. Geometry Nodes, curves of Cycles, Modifiers with multiple frames. (only one frame can be synchronized)

  3. Rotation in UV mapping. (Only X and Y axes of Location and Scale in Blender can be synchronized)

  4. Models or lights from instancing empties.

  5. Displacement nodes. (We can use modifiers to make displacement effects instead)

  6. Node Groups. (It is recommended to link principled BSDF and then bake them)

  7. Copies of baked models need to be baked again before sync.

  8. Shape keys.

Known issue

  1. The UI language change will not take effect until Blender reboots.

  2. If the textures are baked totally black, please send the Blender file to

  3. Hiding or unhiding objects cannot activate the Sync button.