Hello, I’m facing some problems with D5 VR experience. Seeing the render at Oculus, some parts of the scene behave different than we expected. Some objects, when near the camera, appears as doubled, and some gaps between objects away fom the camera, seems to be near, the gaps litteraly “jump” in our direction. Someone has an idea to help with that?
1.9.1:
NVidia RTX 3090:
NVidia Studio 471.68 - 08/10/2021:
VR Export Problem: