Hello everyone,
I’m currently working on a project in D5 Render, and I’m encountering an issue with applying a linen-type fabric texture. For some reason, when I apply the texture to a simple cube, it works perfectly and displays as expected. However, when I try to apply the same texture with identical settings to the shape I actually want (which is not a cube), the result is drastically different. The texture appears almost as a solid color, and the quality drops significantly, making it look quite poor.
I’m attaching two renders where the texture quality is terrible compared to a cube
despite using the same texture and settings.
I’ve tried tweaking various settings and even reapplying the material, but the issue persists.
Has anyone encountered a similar problem before or have any suggestions on how to fix this? Any help would be greatly appreciated!
Thanks in advance!
btw, I have a RTX 4070