Good day to all! I have a question. I put PlaneFog from Particle in the scene, but it is not reflected in the glass. Is it like this for everyone or did I not enable something? Here are 2 renders, one with PlaneFog enabled, the other without
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Can you reupload the images that you have attached, and ensure that you have finished upload it before sending a reply.
- Also, please check if you have enabled Dynamic Mode in the display tab, otherwise the particle won’t show up.
Hi Clov! Here! The reflection in the windows is the same, regardless of whether the fog is hidden or not.
We’ve tested it on our end using Residence Lawn Demo File, it is the same and I just confirmed that it is a known-issue. I apologize.
What a pity. Thanks for the reply Сlov. Is it possible that this will be available in the next program updates?
I can’t say if this will be fixed immediately on the next update but rest assured that this has been reported and is currently a known issue.