I have a problem rendering an image in 16k resolution, it is a relatively simple file as I have worked on other more complex ones. It happens that when I send the render it goes up to 99% but when I create the map compilation I get this error.
“Out of video memory trying to allocate a rendering resource. Make sure your video card has the minimum required memory, try lowering the resolution and/or closing other applications that are running. Exiting… ”
After researching I made the following recommendations and it has not worked.
I have already started D5 as administrator, closed it and restarted the computer several times.
I have increased the virtual memory values.
Attached is an image with the specifications of my computer.
This error started to happen to me after the 2.10 update.
I apologize for the inconvenience. Just to clarify, so you are able to open the file normally but once you proceed to render it in 16k the error prompt happens?
Did you open the D5 Render File while accessing the GPU Information in Task Manager? Can you please confirm? Otherwise, you may need to open the D5 Render File and then open this window to check the consumption.
Did you enable PT and set some custom parameters? Can you share the exact numbers of these GI Parameters you have set?
Thanks for this. So the error prompt does only occur when you proceed to render the image in 16k? The image you sent shows the GPU, by rendering, do you mean 16k Rendering?