Mapping UV Mapping - Plane & Box

Hi Team,
I am having an issue with mapping in D5. I am importing from C4D with a flat plane mapping, but when I import it, it doesn’t work.

I have tried baking the texture but this did not work and it is not really what I’m looking for given the style of my workflow.

Thanks,


Hi @nathan_a_c,

I apologize for the inconvenience. Could you please apply C4D standard materials and Corona materials to the object, then sync it with D5 to confirm whether these are properly recognized in D5?

Additionally, could you describe your workflow for the gradient texture and the style you intend to achieve? This will help us troubleshoot the issue more effectively.

Please export the file as a .d5a file and import it into D5 to check the mapping results. To assist us in testing this issue on our end, kindly send the C4D file to us at support@d5techs.com and include the tag “Anthony_Forum” in your email.

Thank you for your cooperation.

Hi @Anthony_D5,

I’m working with Workflow C4D R24 and trying to export to D5.

I’ve created a standard material in Cinema 4D, but the gradient isn’t applying correctly to the entire object.

The right side appears purple in D5, which I believe may be due to a sync issue between C4D and D5 since the mapping tools in D5 are limited to U and V options.


I also attempted the decal technique, but it takes too much time to align and often overlaps other elements.

I have sent over an email with an example to the email.