Light not scaling properly

D5 Render Version:
Graphics Card:3.0.1.0683
Driver Version: 591.74
Issue Description: When scaling a light (any light type) above aprox. 25 meters, the light shape scales, but the light intensity doesn’t scale above that.
**Screenshots/Videos Description:


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Steps to Reproduce (optional): Create large indoor area (50m wide x 20m tall, for example), add a light source and scale it above 25m. Light doesn’t expand above that.

Hi @pintas

I tried it on my end.

Perhaps you can record a video showing the whole process? And please also confirm if this occurs to a specific file only or not.

Hi! Thanks for replying.
I’ve noticed this in all my files. Although that means 3 or 4 :slight_smile:
Gravando 2026-04-22 103700 (2).zip (2.3 MB)
As you can see in the video, at some point, the light stops growing. So i have to create a lot of lights to achieve the effect i want. These files i’m testing are all made in Sketchup 2026 btw.

Hi @pintas

Try increasing the attenuation radius beyond 15,000; you can enter the number directly instead of adjusting the slider.
image

Thank you! For whatever reason, i thought 15000 was the maximum :slight_smile:

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