Light leaks - D5 1.8.0277

DESPITE THE IMPROVEMENTS, LEAKAGE OF LIGHT IS STILL A PROBLEM THAT AFFECTS THE D5 RENDER. COME ON GUYS…

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i found a quick hack to avoid the leaks. by default your scene is placed on the zero height on Z axis wich i would say is wrong for real world. zero leve is only refered to water line. so, try to move your entire scene up to around 100 meters. as i noticed the leaks dissapears at a higher level than zero

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Unfortunately it didn’t work here. Thanks

I did a test with another render software…

are you sure this is light leak and not the falloff feature? i dont see any leaks in your render

Hi Tiago,

Could you check if the meshes are single or overlapped?

I am facing the same problem! No overlapping material.

No single or overlapping mesh?

Could you provide with some screenshots?

I used the same geometry in Corona Render and I no had problems

Render D5 is good software, but it takes a long way to outperform other rendering engines. Keep walking…