Issue D5 3.0 when 16k Rendering

D5 Render Version: 3.0
Graphics Card: RTX5070TI 16GB
Driver Version: latest
Issue Description: Either the computer crashes or when I try to render 16k, D5 goes up to around 70% and then shuts down.
Screenshots/Videos Description:
Steps to Reproduce (optional):

Hi @baal

Apologies for the inconvenience caused. Could you confirm a few things for me?

  • Does the crash always happen at the same percentage (e.g., ~70%)?

  • Does it produce any error message (e.g., out of memory, TDR, or something else)?

  • When you start rendering, do you see the VRAM and RAM usage in D5’s statistics? If so, does VRAM approach near 100% before the crash?

  • Are there very large textures (e.g., many 8K maps) or a high number of assets in the scene?

Thank you for your patience and I look forward to your response.

Hi thanks.
yes crash happense 70 or 80%
no but after two times crash now i get 2 times memory managament bsod but i dont think this happens cuz my rams they are brand new 16x4 64gb 6000mhz
no VRAM doesnt approach 100% even as far as i see vram only16/5

now i get low tdr value detected