Inconsistent glass material on different views

Hi,

Im working on a project having curtainwall across its facade. In the eye level view, shown here, the glazing picks up the color from the sky which makes it bluish and is kinda normal to me. On the other hand at the aerial view it becomes greenish (which is the actual tint) and becomes pretty much transparent . Notice also the dark glass in the normal eye level view becomes black in the aerial shot. Both view use the same setting of custom environment. (im using 3.0.1 version)

How can i make the glass material consistent?