D5 Render Version: Latest 2.11
Graphics Card: Nvidia RTX 4060 Asus
Driver Version: DCH 560.94
Issue Description:
Using an axonometric ambient oclusion style, glas material and other metalic materials do not render. I wonder how this may be acomplished. At the same time I wonder how the filling of the cutting plane thru walls is working, since they are not showing a filled region.
Screenshots/Videos Description: Attaching image files show render output in color and the ambient oclussion version to compare
Hi @manyal77
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Try changing the color of the fill to red and click preview fill color, the fill color usually shows in the final rendered image.
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As for enabling AO and glass/metal material are not being rendered, i may need to confirm if this is under expectation or a known issue.