I can t get the blue flannelette material to show as well as the left side of the image, on the same textures of the right side of the image, I´ve read that these kind of materials react to camera position, is there a way to make them look the same, no matter what.?
Hello mate,
The blue flannelette material on the left side looks weird, probably caused by the wrong UV
Please make sure the UV is correct both in D5 and your modeling software. you can reset UV by adjusting the “stretch X Y” to 1,1.
Besides, the lights in this scene look overexposed which may affect the materials’ performance. You can try to place more lights to shine them.
If it still not works, please send us the model for the test. here is the address:
support@d5techs.com