emissive material not working properly

D5 Render Version: 2.10
Graphics Card: 4060
Driver Version: 576.88

Issue Description: There is this weird effect when emissive material is applied. One photo below is from viewport and the other is rendered image. Both has this effect. The light is not consistent and is making sparking like effect all over the emissive material. I dont know what is making this problem. Can anyone please help

Screenshots


viewport


render

Hi @ezhaarburkee

Please disable “Cast Shadow” on this emissive material.

Hi Clov, thanks for responding. I did tried disabling cast shadow, all the emissions are gone now because its not direct light but indirect light. I tried in path tracing as well but sadly it wont emit light properly

Hi Clov, thanks for responding. I did tried disabling cast shadow, all the emissions are gone now because its not direct light but indirect light. I tried in path tracing as well but sadly it wont emit light properly

Hey, add linear lights along the perimeter instead. this way you should get the effect you looking for :slightly_smiling_face:

Hi @ezhaarburkee

You can try @marina.kuliasova’s suggestion too.

But normally, disabling “Cast Shadow” should not stop these lights from emitting unless the Light Intensity is low.

Let me know if you have sent it already.