Issue Description: There is this weird effect when emissive material is applied. One photo below is from viewport and the other is rendered image. Both has this effect. The light is not consistent and is making sparking like effect all over the emissive material. I dont know what is making this problem. Can anyone please help
Hi Clov, thanks for responding. I did tried disabling cast shadow, all the emissions are gone now because its not direct light but indirect light. I tried in path tracing as well but sadly it wont emit light properly
Hi Clov, thanks for responding. I did tried disabling cast shadow, all the emissions are gone now because its not direct light but indirect light. I tried in path tracing as well but sadly it wont emit light properly