Different light react on same material, but different angle

D5 Render Version: 2.8
Graphics Card: MSI RTX 4090
Driver Version:
Issue Description: I often get a mismatch in the color of the material at different angles like this image:
Screenshots/Videos Description:

Steps to Reproduce (optional): I don’t really know how this happens, but it often happens at angles like the one in the picture.

Hello, @indra18.taskmgr

Apologies for bumping into this issue, did you set up additional cameras in different areas and angles on this project? Do they reproduce the same issue? If not, the problem may be related to environmental lighting. For instance, in the photos below:

The first image is from the demo scene with a quick render. Both sides of the wall have the same color.

However, when I changed the environmental lighting (HDRI), the position of the light also changed, causing differences in the wall color.

Please let me know if this addresses your question.

it happen in every camera, the wall was have same material and texture.

In another project I get the same result tooo, I will share it in a moment

@maslu here is another example of my project, i dont know where is the GI bounce :sweat_smile:

or here is another example with another material