Theme: From gray to color Artist: Michal Location: Wroclaw, Poland Graphics Card: RTX 2080TI Workflow: 3ds Max + D5 Post-processing: Shotcut Source of assets that are not from D5 asset library: mainly Sketchfab (the whole list models in the description on youtube)
Description of the work:
“I wanted to use D5 Render to create an animation unlike my usual day-to-day archviz, explore something unreal and full of contrast. A proof, at least in some degree, that imagination is the only limit.”
Phenomenal, the top league of rendering and work, that’s exactly what we need, so that our work is not only defined by clean geometry.
thanks for the insight