Cesium tiles disappearing when rendering a video

D5 Render Version: 3.0.1
Graphics Card: RTX 4090
In the viewport Cesium loads well, but when rendered some tiles disappear and flicker. It is not based on distance to camera, not sure what the issue is, I moved the original import point to somewhere else, but still the same tiles dissappear.

Screenshots/Videos Description:


Hi @krisz.gador

I apologize for the inconvenience. Just to confirm, does this also occur when rendering still images? There were several reports regarding:

Users are experiencing problems rendering Cesium 3D map content. While the Cesium terrain and satellite imagery display correctly in the viewport, the final rendered images often show missing, incomplete, or broken terrain.

  • The issue affects still image renders, while viewport display appears normal.
  • It occurs across different projects and settings, regardless of focal length, screen space error, or range limits.
  • Users report that terrain tiles do not fully appear in exports even when fully loaded in the workspace.

It is planned to be fix in 3.1 but we want to confirm if this issue that you’re experiencing is the same one that has been reported. Thus, we would like to collect your files for testing. Can you send your file privately?