2.4.2.1061
NVIDIA RTX 3060
531.61
I have spent over 24 hours trying to fix all the meshes in my scene but there are just too many meshes to check and I crash every time I export. I have found a lot of the issues but if the converter is actually this picky and not broken, then I guess D5 is not feasible. I can export certain meshes one by one, but if I turn on the whole (for example) roof structure then it just crashes, even though there is nothing wrong with the meshes. The sync feature is just unusable, I made ONE rectangular mesh (default cube almost), no subdivisions, and it took 2 minutes to sync but my entire 10,000sq ft terrain will sync in under a minute. I get great results when it works, would love to get this fixed.