Are you sure that D5 Render is compatible with VRAY?

D5 Render Version: 2.11
Graphics Card: RTX 3090
Driver Version:
Issue Description: VRay Material compatibility
Screenshots/Videos Description:
Steps to Reproduce (optional):

Hi,
this simple VRay material (from 3DS Max) is not compatible with D5 Render 2.11

I could recompose the material in D5, but the bitmaps aren’t even downloaded properly.

Orignals Maps

D5 Maps Collapsed

Hi @DCHA34

Currently, D5 Render does not directly support VRay materials from 3ds Max. When importing a VRay material, it may not display or behave correctly in D5, as D5 uses its own material system.

To use your scene in D5, you’ll need to reassign or recreate the materials using D5’s native material library. Thank you for your understanding.

Ok.
But as I wrote above, I’m willing to recreate the material, but for that to happen, D5 would need to encapsulate the texture files correctly.
And that’s not the case here.
Why?

If you have the original maps you don’t need to encapsulate or regenerate them, just connect them on the material tab in D5

Yes, okay, but the feature exists. It would be nice if it worked properly.

It would also be simpler if everything were encapsulated if I need to send the files to a colleague.

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