Alembic animated character won’t attach to path in D5

Hi everyone! I have a question about exporting animated characters.

I created a character in Character Creator (CC), then animated it in iClone and exported it as an .abc (Alembic) file. After importing it into D5 Render, the animation works fine.

But when I try to create a path for the character to follow, the model does not attach to it.

:point_right: Is there any special workflow or settings needed to make an Alembic character follow a path in D5?

Thanks in advance for any help!

Hi @alexandrplem

Have you placed the model in your Local Library? I tried it on my end, imported the ABC file > placed it in my Local Library > and then created a custom path with the Alembic model.

  • Although there is an issue about the alembic model’s movement, it does not have any animation when the “speed” is not modified, and modifying the speed value greater than 0 will have the whole model move instead of just the component. Rest assured, we’re constantly improving this feature.
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Hi, @Clov

Thank you!
Yes, through the Custom Path tool the model I imported works perfectly — I’m really happy about that! :tada:
Before this I tried going through Path Tool > Character, but in D5 Render the program just kept crashing.

Thank you for your work! This is a great program!

Hi @alexandrplem

This will be further improved, too, because of the known issue that I have mentioned in my previous reply. Anyway, thanks for your update~

Uploading: 25.08.zip…
@Clov
I created a Custom Path and added my animated character in Alembic (.abc) format to it. I also attached a screen recording — as you can see, the model doesn’t follow the curve of the path, it just slides along a straight vector.

Have you encountered this? Any idea what I should change so that the Alembic character really follows the path?

Hi @alexandrplem

Can you reupload the zipped file that you have attached? It seems that the file was not properly uploaded. I would like to see the recording first.

26.08.zip (2.8 MB)

Hi @alexandrplem

Can you send me this specific .abc file? I tried it on my end with another alembic file but it follows the path, even the curves. Please check my recording.

Note: Please check if your 2.11 build is this version: 2.11.0.0605 or 2.11.0.0603

yes of course, that’s it

Hi @alexandrplem

I personally think this is within expectation, given that your alembic file has a custom linear movement from one point to another. And the custom path tool does not control the Alembic file’s built-in path but rather just the position.

  • If you wish to have this character follow the custom path that was set in D5, I think you should remove the linear movement from one point to another from this character and just retain the body movement.

Yes, that makes sense — now everything works correctly.
Thanks for the clarification.

Hi @alexandrplem

Alright, thanks for your update.