Accumulating is 2x slower while using Frame Generation

Accumulating is 1.5-2x slower while using Frame Generation

Hi @Smolak

Is this consistent in all of your files?

I have tested a Demo File on my end. I’m using an RTX 3070 Laptop with the Latest NVIDIA Drivers. Can you please include images showing the time difference with and without Frame Generation, preferably like the images below?

If the slowdown is consistent, this should be treated as a potential bug or performance issue, not normal behavior.
If you can, share:

  • GPU model
  • D5 version
  • If this is specific to this scene only, then sharing the D5 File is also essential.

Hi @Clov it was probably caused because I had set limited frame rate for testing clouds shadow flickering.