I already asked this question on Discord, but after sending my files I didn’t receive any further replies, so I’m trying here.
I had three Blender files created by someone on Fiverr. They exported the animations as Alembic (.abc) files for use in D5 Render. This was done while using D5 Render 2.10. In version 2.10, everything worked fine. the textures are coming from d5 render. if have made an d5a files of them.
I’ve attached several screenshots showing the issue.
But if I import those exact same D5A files into 2.11
I can no longer use these files correctly. It seems that texture assignment is no longer working the same way in 2.11. The textures are missing, and I also cannot select or assign them properly.
Has anyone experienced this, or knows what might be causing it? is their an workaround?
Any help would be greatly appreciated.
Grass 2.10
Asphalt: 2.11
if i open the saved d5 2.10 file ‘car animation’ in d5 2.11
all textures are lost…



