See the transparent rendering in version 2.9 comparing to 2.8, there are four tiles that are rendered weirdly in 2.9.
Hi there. Can you tell me which materials were used in these objects?
If I am not mistaken, the other two are “Tapered Fillet Glass” and “Wave Decal Glass.” I may need some reconfirmation from my team to determine whether this is a bug or a change. I will update you here regarding this matter. Thank you.
This is from the D5 Material Museum which can be opened from the Welcome screen.
The Material of the left tile.
The Material of the right tile (it looks empty).
Hi there; I have reported this issue to my team and will update you as soon as possible. Thank you so much for pointing it out.
This is to confirm that the issue still exists in the latest update 2.9.1.
Hi there,
We wanted to provide an update on this issue: when we modified the materials in the new version, it may have caused some abnormalities in the normal effect of certain glass scenes. Rest assured, fixing this is a priority for us, and we will address it in subsequent releases.
Thank you for your understanding.