The 100-meter limit is strategically designed to optimize performance.
It’s one of the most resource-demanding effects in a real-time renderer. Unlike conventional lighting, it requires the engine to calculate how light scatters through fog or air for every single frame.
This 100-meter limit is a purposeful optimization that ensures D5 can deliver stable performance while preserving the stunning quality of volumetric lighting where it truly matters: near the camera, where its impact is most profound.
We will pass your feedback regarding the Volumetric Light limitation and see if we can add an option to increase it.