Video [2.2 and 2.2.1.0921] - ghosting

Is possible to avoid ghosting of fast moving objects or fast moving camera?
This problem is known for UE4 users. Most solutions in UE is based on console commands and changing AA values etc.

Hello,
Normally turning off DLSS can solve this kind of problem, but from your screenshot, it seems there are other types of ghosting. In the video, the whole house has a movement animation?
If possible, you could send the scene file to ziyin.zhu@d5techs.com, to help us test and find the issue cause.

Thanks,
Oliver

Sure. File has been send.
Front panel with YOUR LOGO title is made from wooden 3x3cm panels.
Turning of DLSS cause ghosting on the front panels.
Turning on DLSS eliminate ghosting on the front panels but cause on the right top edge of building.
I think it;s because of lighting scenario. Thank for help.

1 Like

Hello Oliver. Any news? Test scene wasn’t downloaded yet. :frowning: Expires tomorrow.

Hi szakul, sorry for the late reply. We have identified the issue cause of this strange behavior, but it needs us to change some code related the engine and animation output, so we may need more time to bring a fix to this problem.

The current workaround is that you can try rendering video sequence, then generate a video in postproduction software.
image

Regards,
Oliver

I already did this. The result is the same.

Hello Oliver

I have the same drivers. And You have right - with slowly movement of camera or object, there is no problem with ghosting. Try to move camera or object faster. :slight_smile:

Here You can download example - https://we.tl/t-7As9bIPGII

Greetings

Hi szakul, yes, thanks for the updates. I found there’s no problem with Clip1, but problems with Clip3, we will test then keep you updated.