在模型空間中,玻璃上有光束,但是實際渲染時沒有,想解決鏡面上的光束
Hi @n3311238
I apologize for the inconvenience. Can you send us a photo of the final render?
There is a known issue where light sources (Rec Lights, Point Light, etc.) won’t appear normally in reflections. But in this case, the ceiling cove lights are made with an emissive material right?