The problem with linear lighting

Hello! I have a problem with linear lighting. Please help me figure out what needs to be done to make it even. Thank you.

Hi @expert.house

Just a few questions and suggestions to help us check this:

  1. How does the model look when you remove the linear lights? Does it look normal in the viewport?
  2. Where is this linear light from? Was it imported from your modeling software?
  3. Did you enable Depth of Field? Please try disabling it. You may also try disabling: Super Resolution, FPS Booster, or Frame Generation.
  4. Have you tried rendering the scene at 4K or above?
  5. Could you share a screenshot of your lighting settings and render/post-processing settings?

I look forward to your response. Thank you

Hello! I ran into the same problem with my night renders.

  1. Model look normal in the viewport.
  2. Create linear light intro D5 scene, 3d model was imported from SKP.
  3. DoF disabling.
  4. Rendering at 4K



image

Hi @meltsermax

Are you referring to the anti-aliasing issue? Unfortunately, this is a known issue, and we haven’t implemented a fix for it yet. For now, the only available workaround is to reduce the Bloom effect, which should help minimize the issue.