Hi all,
Any ideas on how I can fix the issue in the images attached. I make the textures to Cube in C4D but in D5 when I use a D5 material some thing goes wrong. If I make the material ‘custom’ and use Triplanar it’s fine however.
Any advice would be much appreciated.
Thanks, George
Hi, you can check the UV parameters of the surface with the wrong textures in C4D.
I think there are two solutions.
First, you can copy the UV parameters of the surface with the correct texture and paste it to the surface with the wrong texture.
Second, you can compare the difference in UV parameters between the surface with the correct texture and the surface with the wrong texture, and then correct it.
After changing the UV parameters, synchronize it to D5 through the workflow, and then you can get the correct texture in D5.