Sun animation. Azimuth issue

Hello,

I have the following problem. In my animation the sun moves from right to left (in the direction of the arrow). In the first image the azimuth is set to 317 degrees. With the last one I would like to go more than the set 360 degrees so that the sun still reaches the curtain behind the sofa. However, it is not possible to set more than 360. I know the circle has 360 degrees :slight_smile: But with animation you would have to set more. For example, if I set the azimuth to 20 degrees, the direction of the sun’s rays is correct, but in the animation the sun then moves in the other direction (from left to right).

best regards

Michael

Thanks for your report. We will try to find some solution to this issue. If I have any idea about this, I will tell you.

Hi, at the moment the sun can only rotate 360 degrees is a reasonable effect. If you want the sun’s projection to continue to rotate to the left, you can try to achieve an approximation by rotating your model.

Thanks for your answer. This could be a solution to the problem in this case. Maybe in the next update you could change the azimuth settings so that a setting of 720° is also possible. best regards

Thanks for your advice. I will convey your idea to our team. Also, if you would like to, you can leave your advice in our forum. Latest Ideas & Requests topics - D5 RENDER FORUM