[SOLVED] Revit 2026 textures import fail

Textures saved in a different folder than the original Revit material’s texture folder are not loading.
If a new material is used and its texture folder is different from the Revit folder, the texture is not loading in D5.
I am using the latest version of D5 (2.11.1), the latest version of the Revit plugin (0.48), and the latest version of Revit (2026.4). Changing the graphics drivers does not resolve the issue. Changing the import method from Revit to D5 also does not solve anything. No matter what combination I try, it doesn’t matter.

Adding the folder where the textures are located to the Revit settings does not solve the problem.

I managed to solve the problem.

In my case, I found that the “long path names” option was enabled in my Windows settings. This was causing texture exports to fail in both D5 Render and other programs.
I disabled this setting, and almost everything started working fine again.
In the specific case of Revit, I used the PyRevit program with the “Relink Textures” function, located in the Edit menu. With this function, I then exported without problems, and the textures worked. This was only necessary for old files saved before disabling the Windows setting. Everything works fine with new files.

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Hi @germanvallverdu

Thanks for sharing your solution. That’s really helpful. This will likely help others who run into missing or broken textures in D5 and similar software. :pray: