Hey everybody,
I am working on a project that has a reference image like below
Which is hanging sheer-like fabric.
In my model I want to create a similar feeling but I cannot get it right.
I have tried cloth fabric with and without opacity map. And couple more ways that I could think of but never could get close to the result. The best I get are below
It is mostly showing solid or if I try opacity map I get things like below
These might look close to the reference but I think there must be a better approach.
The second and more important issue I have is the lights source has too much effect on the fabric and the intensity is already below 0.1.
I want to have the shadow effect on the fabrics like it shows but the source is showing too much since it is very close to the fabric(which it should be)
Is there any way I can reduce this close-to-texture spotty brightness and also keep the shadows and lights the same?
I am using point light in this case, have tried rectangle/disc light but did not gdt me good results.
It is getting crucial since it is the main purpose of the project
Thank you every one